Ignore the title, it has nothing really to do with this post, I just wanted to include line or walk.
Although I did not receive as many comments as I would have wished, I did speak to a few people who played my demo and they all enjoyed what little they saw. Because of this, it has motivated me to create a few small updates before I officially start working on my fighting concept I posted not too long ago.
For those who do not know, yesterday I created a post about LineWalk which is a demo where the user can draw lines to help them create paths towards victory. It uses several of my unreleased libraries such as c_pixel, c_display, and Pixel Mouse Drag.
This video is not as smooth as I would have wished.
As seen in the video, it is now a race against time in completing this basic map. I am now aiming to make LineWalk a platformer where users must attempt to get to the end (which in this test, is a yummy cake!). Users may be able to upload their fastest times to prove they are the "king of the lines" on a certain map. There will hopefully be several levels that come packaged with the game. I would also like to complete a make editor, where users can create challenging maps for others to play on.
Now I was discussing the following feature with someone, online 4 player racing. Now originally I disagreed with making this project an online platformer. But recently, I got a chance to see how LineWalk worked online; it went smooth although some of the collisions were off (which shall be fairly easy to correct). This online racing mode will allow you to connect with up to 4 other players and try to get the fastest speed on the map. Each player will be a color different than the other players, along with their lines. The person I was speaking with said it would be fun attempting to jump over users and blocking them off with your lines making them having to erase them.
I will like to get more videos out, especially with this online mode. As you can clearly see in the video I posted, it is not smooth, so I will need to find a way to fix that. I also fixed a few bugs such as the one Vermolius reported. I still cannot reproduce the crash bug, which is plaguing this game. But I now found out that it does not only occur when jumping on a box spring, but lines and grounds also. So if you find anything new about this bug, please report it!
Of course once I get this project off its feet I will give it a new name, but until then, it shall stay LineWalk. I also would not mind some obstacle ideas; so far I have box springs and spikes.
P.S. What would you recommend me to do to make these post more interesting? It feels like I'm not giving it enough "liveliness" to keep peoples attention and make them want to reply.