Calus CoRPS

Joined: Nov 28 2004

Shoutbox

Falcon lazorz
Oct 17 2012, 9:49 am
Ss4gogeta0
Dec 12 2011, 11:01 pm
.< everyones email is getting hacked
Danlee13
Dec 12 2011, 10:23 pm
You alive? How are you finals going? I'll be down to party soon, jk, meet me in Rockford.
CauTi0N
Nov 26 2011, 12:54 pm
Not sure if you are keeping your ipaddict email, but I just shot you a message*
CauTi0N
Oct 24 2011, 10:53 pm
Shoot me an e-mail if you do so. You know mine.

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Posts Posts and comments
Subject
Replies
Date
Location
 
Haha, that's awesome.
5
19
 
Bumblemore wrote: > wait so what if people cheat and start now instead of feb 2nd There are themes set to be announced …
237
 
Congrats to those who participated! I also had fun playing some of the entries. On the smaller note, I don't believe …
240
That's great news! I loved playing this game.
6
 
Because we bring up and place all of our focus on discussions like this every few weeks or so.
2
 
The amount of time it takes to learn DM is based a number of factors. One being, what prior programming knowledge do …
6
 
I think the key in critiquing is to do it in a respectful and constructive manner. People generally do not respond well …
29
Can't wait!
2
XskyflakezX wrote: > I have a suggestion: make the levels randomize so that when you have more than 3 levels, people …
27
 
Wow! I remember playing this game when it was first released. While it was neat, it didn't have enough to keep my …
6
 
I prefer Keeth's as well. I am not a fan of SSX's slogan though. Although, I personally feel that the ads shown thus …
55
 
Neat demo; I'd love to play this with others.
6
 
Oh man, are you still working on this?
21
 
Jiraiya Itachi wrote: > I need everyones opinion on something...I feel completely useless on here, but I have a lot to …
9
 
I like the look of the leaves. The only problem I see is that the trunk looks too flat.
18
 
Is this public domain art or do you have someone making the graphics/models for you? I'm interested in learning what …
23
 
People are overly worried over others possibly stealing their ideas. So they opt with keeping the project a secret from …
8
A suggestion: 1) Allow the baddies to drop loot from time-to-time.
24
 
Boxcar wrote: > Hmm, I sort of like them without the highlight a bit more. Likewise, nice work!
22
 
Looks great! When can you start working for me!?
10
 
Me too? Honestly, the current workload is substantially lower than it was just months ago. We barely get any games …
26
 
I'm a die hard sports fan. But I personally do not enjoy the process of making a sports game, I made one for BYOND in …
14
Nice! Let's hope this starts to gather more attention!
8
 
Frank Lucas wrote: > On the site it says "You are free to use this Resource Pack in your commercial or non-commercial …
7
 
Dj dovis wrote: > well the game is a fast paced game highly based on combat. It also involved strategic dungeon solving …
14
 
I'm typically not a fan of RPGs, but I'll play any game that is fun.
56
 
Darkhog wrote: > Since I'm not very good at coding (can do simple things, but that's it - I can't even code Tetris or …
3
 
Fugsnarf wrote: > I'd love to test your thought. You should make a new MMORPG with pixel movement, Calus :p Nah. It …
37
 
Rocko's Modern Life, Angry Beavers, Invader Zim, Rugrats, or Doug.
7
 
I tried connecting but I'll assume the server was down. I guess I'll try tomorrow!
2
Bumblemore wrote: > i find vengence 56 fun, and once again it does use textures you dick check the source The source …
16
 
Magicsofa wrote: > It wouldn't be more efficient to rewrite the code, [...] Have you seen decompiled code, though? It …
12
 
Metamorphman wrote: > [EDIT] Just remembered! If if I recall correctly, Koil handed his work over to Calus CoRPS who …
10
 
Whenever I listen to the version with guitars I think Metalocalypse. But I agree, the one without guitars sounds like …
19
 
UmbrousSoul wrote: > Cal you aren't even worth a reply anyway... Atleast you replied by making an edit. So I'm worth …
26
Polis? Never heard of it...
6
 
Sounds great, Bravo1! I really did enjoy your game, even though it was short. I am a huge fan of co-op games and will …
343
I was told to follow this hub as it will be providing updates on 2.5-Bit Space Adventure: The Legend of …
1
 
Good news! I will certainly support NEStalgia!
70
Dariuc wrote: > Where would I submit my mod to? > I'm adding a few things that I would really like you to check out …
56
 
A few things I noticed while playing At First Glance: 1) The narration is too low. In addition to the loud background …
6
 
The full scale icon link is forbidden. Personally, I've always liked the open building top look, which is the style you …
34
 
Will you be streaming again, Yut? If so, toss me a link! I've known about these events but never participated. This …
10
 
The fingers don't look right. But overall, I like it.
15
 
Bravo1 wrote: > Speaking of which how did Gravity run on everyone's systems? I tried to make it CPU friendly but I've …
727
 
I am sure the lack of "side map" graphics floating around has something to do with it. Truthfully, top-down graphics …
12
 
If you are wondering how you'd do this during runtime, you would do so with the Turn() procedure. If you are looking to …
3
 
Angel_heat wrote: > by place holders u mean getting icons from iconshare and resources etc from byond? Preferably, a …
9
 
1) During my stay in the dorms, the university provided the internet service and required us to agree to their terms …
7
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