I just got a complaint from a player in my game about there being hovering windows for chat and also the stat/inventory panel, which I agree with. But the reason I use separate windows is because I don't know how to get skin parts to switch.
Over to the right of the screen, there is this large output, which I call the "macro" output because it's only purpose is to print out a list of the macros. I would like to split this output in half, and make the bottom section be able to switch from a stat panel and an output/input ( for chat ), that way I don't need two separate windows for the chat and stat panel, it would all just be in the main window. Would that be possible to do, with something like a verb?
ID:155549
May 30 2011, 7:10 am
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In response to ExPixel
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I seem to have figured it out, but I have 3 windows. Doesn't this mean one thing will still have to be windowed unless I either move it around to another spot on the mainwindow( I don't think there will be any place where it would look good ) or combine the both the outputs.
I may just have to merge them. |
In response to Camdev
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You can display childs within childs, so you can put as many windows into one pane as you need.
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In response to Nadrew
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I get it now. Thanks
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EDIT: Use this, http://www.byond.com/members/ DreamMakers?command=view_post&post=34405