Essentially I have three datum based things to save, the mob based Player Datum, which has a Team datum, containing mob based Monster Datums.
Now, I'm working under the assumption that when the Player saves, the team will save, and the monsters, etc. And for the most part it's worked.
But, I'm noticing problems. Specifically, the monsters aren't saving correctly. I don't believe any of the actual vars of the monsters are saving, such as name, gender, or stats.
I think that the problem may be with my New procs. I pass arguments into my Monster/New(), for example, to deal with original stats and such for new monsters. Are these procs getting in the way of the load, possibly?