Anyways, as the title suggests, I'm working on a Dragon Warrior Monsters game. Dragon Warrior Monsters was probably my favorite gameboy game ever, it combined the battle system of the famous Dragon Warrior series with a monster collection system similar to Pokemon. Instead of evolving, you can breed monsters, and their offspring will inherit their abilities and statuses.
I've gotten a fair bit of it done, I've got a somewhat workable battle system, I've got some mapping done, I've been collecting icons of the original monsters, and I've entered a good bit of data for individual monster info.
My overall goals for this game are to: 1) Replicate the original game as much as possible, so that it has some of the original feel. 2) Expand upon the original game, people won't simply want a remix of a game that they can buy for 15$ (including the cost of purchasing the gameboy) or emulate. And 3) Provide some multiplayer functionality. This is a BYOND game, and shouldn't simply play out as a simple single player game.
The biggest thing I'm looking for is input. That's why I'm making this post. Especially for #2 and #3 above. I'm looking for ideas and suggestions, anything from what potential new features do you think would be cool in a Dragon Warrior Monsters game, to would you prefer Watabou or Warabou to be the main spirit?
I'd also consider offers of help. I'm trying to make this a solo project as much as possible, but eventually I know I'm going to need help, at the very least with iconning. Right now, icons are a combination of icons taken from the original Dragon Warrior games, and some icons from Rise of Heros, which is open source. Obviously, I'm going to eventually want some more consistency, but as my iconing skills are next to null, and I didn't want to hire on an iconner for a project that may never happen...
I can provide more information on the project, where it is, where it needs to go, if there's any interest. If not, I don't see the point in rambling on about it.
Edit:

I loved the DWM games as well and DQM: Joker wasn't terrible, either.
Please use the DWM style naming scheme as the new cutesy feel to the Dragon Quest games is one of the things that disappoints me. (DQ8, DQM: Joker, ect. The ones they started naming Dragon Quest instead of Dragon Warrior.) I'm looking at you bubble slime! Where is my babble? There are a lot of others where they changed the names too and ALL of them are terrible.
Adding character alignment could be a solution to this.
It would be neat to see the key feature from DWM2 in your game. Meaning I'm thinking generated content.
You definitely need tournaments too.