<?xml version="1.0" encoding="ISO-8859-1"?>
<rss version="2.0">
    <channel>
        <title>ChicoTheMan94's site</title>
        <link>http://www.byond.com/members/ChicoTheMan94</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 04:22:45 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Runtime error? H elp Please!</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=140881</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=140881</guid>
            <pubDate>Sat, 08 Aug 2009 22:40:08 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=140881#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;span class=&quot;dmpreprocessor&quot;&gt;#define DEBUG&lt;/span&gt;&lt;br&gt;&lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;&lt;br&gt;    Gravity(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/per)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(per.dir == EAST)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(per.inair == 1)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/turf/check = locate(per.x,per.y-1,per.z)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(check.density == 1)&lt;br&gt;                    per.inair = 0&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    per.loc=locate(per.x,per.y-1,per.z)&lt;br&gt;                    sleep(2)&lt;br&gt;                    Gravity(per)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 0&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(per.dir == WEST)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(per.inair == 1)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/turf/check = locate(per.x,per.y-1,per.z)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(check.density == 1)&lt;br&gt;                    per.inair = 0&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    per.loc=locate(per.x,per.y-1,per.z)&lt;br&gt;                    sleep(2)&lt;br&gt;                    Gravity(per)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 0&lt;br&gt;&lt;br&gt;world&lt;br&gt;    turf = /turf/grass&lt;br&gt;    mob = /mob/Naruto&lt;br&gt;    loop_checks=0&lt;br&gt;    name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Naruto Side Scroll&amp;quot;&lt;/span&gt;&lt;br&gt;&lt;br&gt;turf&lt;br&gt;    grass&lt;br&gt;        icon =&lt;span class=&quot;dmstring&quot;&gt;'grass.dmi'&lt;/span&gt;&lt;br&gt;&lt;br&gt;obj&lt;br&gt;    block&lt;br&gt;        icon =&lt;span class=&quot;dmstring&quot;&gt;'Block.dmi'&lt;/span&gt;&lt;br&gt;        density = 1&lt;br&gt;&lt;br&gt;&lt;br&gt;mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;&lt;br&gt;        inair&lt;br&gt;    Naruto&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'Uzumaki Naruto2.dmi'&lt;/span&gt;&lt;br&gt;    Login()&lt;br&gt;        src.client.mob.dir = EAST&lt;br&gt;        src.inair = 0&lt;br&gt;        src.loc=locate(1,1,1)&lt;br&gt;&lt;br&gt;client&lt;br&gt;    Northeast()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    Northwest()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    Southeast()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    Southwest()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    North()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.mob.dir == EAST)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.mob.inair == 0)&lt;br&gt;                src.mob.inair = 1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/i=1,i&amp;lt;4,i++)&lt;br&gt;                    src.Move(locate(src.mob.x,src.mob.y+1,src.mob.z),NORTH)&lt;br&gt;                    src.mob.dir = EAST&lt;br&gt;                    sleep(2)&lt;br&gt;                Gravity(src.mob)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.mob.dir == WEST)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.mob.inair == 0)&lt;br&gt;                src.mob.inair = 1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/i=1,i&amp;lt;4,i++)&lt;br&gt;                    src.Move(locate(src.mob.x,src.mob.y+1,src.mob.z),NORTH)&lt;br&gt;                    src.mob.dir = WEST&lt;br&gt;                    sleep(2)&lt;br&gt;                Gravity(src.mob)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    East()&lt;br&gt;        ..()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.mob.inair == 0)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/turf/checkdense = locate(src.mob.x,src.mob.y-1,src.mob.z)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(checkdense.density == 0)&lt;br&gt;                src.mob.inair = 1&lt;br&gt;                Gravity(src.mob)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;&lt;br&gt;    West()&lt;br&gt;        ..()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.mob.inair == 0)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/turf/checkdense = locate(src.mob.x,src.mob.y-1,src.mob.z)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(checkdense.density == 0)&lt;br&gt;                src.mob.inair = 1&lt;br&gt;                Gravity(src.mob)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    South()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.mob.inair == 1)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
I'm using grim's side-scrolling demo with my own icon,grass,block icons.&lt;br&gt;
I keep getting:&lt;br&gt;
&lt;br&gt;
runtime error: Cannot read null.density&lt;br&gt;
proc name: East (/client/East)&lt;br&gt;
source file: Side-Scroll.dm,91&lt;br&gt;
usr: ChicoTheMan94 (/mob/Naruto)&lt;br&gt;
src: ChicoTheMan94 (/client)&lt;br&gt;
call stack:&lt;br&gt;
ChicoTheMan94 (/client): East()&lt;br&gt;
runtime error: Cannot read null.density&lt;br&gt;
proc name: Gravity (/proc/Gravity)&lt;br&gt;
source file: Side-Scroll.dm,7&lt;br&gt;
usr: ChicoTheMan94 (/mob/Naruto)&lt;br&gt;
src: null&lt;br&gt;
call stack:&lt;br&gt;
Gravity(ChicoTheMan94 (/mob/Naruto))&lt;br&gt;
Gravity(ChicoTheMan94 (/mob/Naruto))&lt;br&gt;
Gravity(ChicoTheMan94 (/mob/Naruto))&lt;br&gt;
Gravity(ChicoTheMan94 (/mob/Naruto))&lt;br&gt;
ChicoTheMan94 (/client): North(&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Slashing.</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=141061</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=141061</guid>
            <pubDate>Sun, 28 Jun 2009 14:41:53 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=141061#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob/pain&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;        Slash()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;TaiJutsu&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Slash&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/M &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; get_step(usr,usr.dir))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.ingat||M.intank)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.battlingRC)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.battlingRC)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.drunk&amp;amp;&amp;amp;M.NonClan)&lt;br&gt;                    view()&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; dodges &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;'s attack&amp;quot;&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(!usr.canattack)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.inspike)&lt;br&gt;                    usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font size=1&amp;gt;Your attack bounces off of &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.sphere)&lt;br&gt;                    usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font size=1&amp;gt;Your attack bounces off of the sand!&amp;quot;&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.PK==0)&lt;br&gt;                    usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;This is a safe zone. I cannot allow you to PvP here.!!!&amp;quot;&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.PK==0)&lt;br&gt;                    usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;This is a safe zone. I cannot allow you to PVP here.!!!&amp;quot;&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.canattack)&lt;br&gt;                        usr.canattack=0&lt;br&gt;                        flick(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Attack&amp;quot;&lt;/span&gt;,usr)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/damage = round(usr.tai*1.5 + usr.swordD)&lt;br&gt;                        damage+=rand(1,damage)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(damage &amp;lt;= 1)&lt;br&gt;                            damage = 1&lt;br&gt;                            view() &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font size=1&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; slashes &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; for &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[damage]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                            M.health -= damage&lt;br&gt;                            M.Death(usr)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istype(M,/mob/enemy))&lt;br&gt;                            M.killlist += src.name&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istype(M,/mob/player))&lt;br&gt;                            usr.random = rand(1,8)&lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(random == 5||random==1)&lt;br&gt;                                usr.taiexp += rand(1,3)&lt;br&gt;                                usr.exp += rand(1,2)&lt;br&gt;                                usr.Levelup()&lt;br&gt;                                usr.taiup()&lt;br&gt;                                sleep(2)&lt;br&gt;                                usr.canattack=1&lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                                sleep(2)&lt;br&gt;                                usr.canattack=1&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
The code compiles and runs with the rest of my code fine, but when the user uses the Slash verb, it doesnt actually attack, do damage, or say anything that acknowledges that the slash verb was used. A little help here?&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Clickable Log-in screen? Help Please? :D</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=158804</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=158804</guid>
            <pubDate>Fri, 26 Jun 2009 13:54:25 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=158804#comments</comments>
            
            <description>Alright, so me and my friends play a bunch of naruto games on here, and most naruto games have a feature I'd really like to utilize. When you log-in, they have a log-in screen with clan names on it, you click your clan name and boom, your that clan. I'm currently working on a Multiplayer Final Fantasy-ish game. I only use a popup box for the player to select their class, and I'd really like to use the click system. I downloaded a naruto source because (altho i'll admit im a horrible referencer) I didnt draw much on how to do it from the DM guide. So I was searching through their log-in screen and clan select code and I still jus cant seem to figure this out, a point in the right direction please?</description>
        </item>
                <item>
            <title>Skin Problem</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=159063</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=159063</guid>
            <pubDate>Wed, 20 May 2009 23:53:32 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=159063#comments</comments>
            
            <description>&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
Okay i was going to put this in Fixes and Features but it wont let me make a new thread there so I'll ask you guys. I have a background for my default output on skin. It's this background: &lt;a href=&quot;http://media.photobucket.com/image/naruto%20sasuke%20neji/deathnoteafi/naruto/everyone/guys/l_9bddbfcbc3cd1d4da2a84e34e2fb9ede.jpg?o=60&quot;&gt;http://media.photobucket.com/image/naruto%20sasuke%20neji/ deathnoteafi/naruto/everyone/guys/ l_9bddbfcbc3cd1d4da2a84e34e2fb9ede.jpg?o=60&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
When I start playing though, a huge black box comes up, and is there until you type something. Than once u hit a certain point about 3 lines down the a thin blakc box appears right above the last line you typed, and continues going down as you type new lines of text, covering the previous lines, Till it gets to the point you cant see any of the previous text, just a huge page of black. Here is a video of what I mean:&lt;br&gt;
&lt;a href=&quot;http://www.youtube.com/watch?v=Lsgu-5LNOCI&quot;&gt;http://www.youtube.com/watch?v=Lsgu-5LNOCI&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
Im really new to this whole skin thing so sorry if this question seems incredibly stupid to you.(FIXED)&lt;br&gt;
&lt;br&gt;
I had one more question, you can see my game layout in the video up there, I was wondering what I would have to do to put an OOC box above my Stats box in the top right of the game that OOC comes through, and than have the huge box on the left display my Emote and Story text.&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Character Sheet Problems!!</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=141213</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=141213</guid>
            <pubDate>Tue, 19 May 2009 15:01:29 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=141213#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;        Character_Sheet()&lt;br&gt;            char_name&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/user_name = input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What would you like your name to be?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Name&amp;quot;&lt;/span&gt;)&lt;span class=&quot;dmkeyword&quot;&gt;as&lt;/span&gt; text&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(!user_name)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;goto&lt;/span&gt; char_name&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(lentext(user_name) &amp;gt; 20)&lt;br&gt;                src &amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Name too long.&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;goto&lt;/span&gt; char_name&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/N &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; un_wanted_names &amp;amp;&amp;amp; html)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(findtext(user_name,N))&lt;br&gt;                    alert(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;That name is not allowed.&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Name&amp;quot;&lt;/span&gt;)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;goto&lt;/span&gt; char_name&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    src.name = html_encode(user_name)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What class are you?&amp;quot;&lt;/span&gt;, &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Class&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Uchiha&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Hyuuga&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Inuzuka&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Aburame&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Akimichi&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Uzumaki&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Uchiha&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Class = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Uchiha&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Hyuuga&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Class = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Hyuuga&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Inuzuka&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Class = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Inuzuka&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Aburame&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Class = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Aburame&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Akimichi&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Class = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Akimichi&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Uzumaki&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Class = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Uzumaki&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What style fighter are you?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Style&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Conservative(+5 HP)&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Jutsu Specialist(+10 Chakra)&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Defensive(Vitality + 5)&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Taijutsu Master(+5 Str)&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Conservative(+5 HP)&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Style =&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Conservative&amp;quot;&lt;/span&gt;&lt;br&gt;                    src.HP +=5&lt;br&gt;                    src.Chakra = 0&lt;br&gt;                    src.Vitality = 0&lt;br&gt;                    src.Str = 0&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Jutsu Specialist(+10 Chakra)&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Style = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Jutsu Specialist&amp;quot;&lt;/span&gt;&lt;br&gt;                    src.Chakra += 10&lt;br&gt;                    src.Vitality = 0&lt;br&gt;                    src.Str = 0&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Defensive(Vitality + 5)&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality += 5&lt;br&gt;                    src.Str = 0&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Taijutsu Master(+5 Str)&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=5&lt;br&gt;                    src.Vitality = 0&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How old are you?&amp;quot;&lt;/span&gt;, &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Age&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;16&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;17&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;18&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;19&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;20&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;16&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Age = 16&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;17&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Age = 17&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;18&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Age = 18&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;19&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Age = 19&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;20&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Age = 20&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 12 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 11 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 10 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5                   &lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 9 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5                   &lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 8 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 7 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 6 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 5 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 4 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 3 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 2 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;How would you like to distribute your stat points? You have 1 remaining!&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Stats&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality, Strength, Chakra, HP&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Vitality&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Vitality +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Strength&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Str +=1&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chakra&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.Chakra +=5&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;HP&amp;quot;&lt;/span&gt;)&lt;br&gt;                    src.HP +=5
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
Okay its suppose to ask each of these questions in turn, and it works fine until the How old are you question, after they answer, it doesnt continue on to the stat points, I dont see whats wrong. Help Me out?&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Quick help? Cant Find Answer.</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=159073</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=159073</guid>
            <pubDate>Mon, 18 May 2009 01:48:35 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=159073#comments</comments>
            
            <description>Okay im making a completely text game. I have a verb where they make a character sheet with all information on it. HP Strength Vitality, ect. But I cant seem to save them! I've looked all around the forum and tried out so many different codes but everytime someone relogs none of their stats are there. Help me out? Thanks. And if your not going to help, dont flame please.</description>
        </item>
                <item>
            <title>No Topic</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=141220</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=141220</guid>
            <pubDate>Sat, 16 May 2009 13:35:50 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=141220#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    NPC&lt;br&gt;        name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Teacher&amp;quot;&lt;/span&gt;&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'Teacher.dmi'&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;            Talk()&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; src &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; oview(2)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category =&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Teacher&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ready for school?&amp;quot;&lt;/span&gt;, text) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yes&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;No&amp;quot;&lt;/span&gt;))&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;No&amp;quot;&lt;/span&gt;)&lt;br&gt;                        world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; doesnt wanna do school!!&amp;quot;&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yes&amp;quot;&lt;/span&gt;)&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What grade am I teaching, again?&amp;quot;&lt;/span&gt;, text) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;8th&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;9th&amp;quot;&lt;/span&gt;))&lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;8th&amp;quot;&lt;/span&gt;)&lt;br&gt;                                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Alright! &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; is about to start doing 8th grade work!&amp;quot;&lt;/span&gt;&lt;br&gt;                                sleep(10)&lt;br&gt;                                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Okay, today is going to be expressions! It's really very simple..&amp;quot;&lt;/span&gt;&lt;br&gt;                                sleep(10)&lt;br&gt;                                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot; Say you have the problem 9x. We'll let x=2.&amp;quot;&lt;/span&gt;&lt;br&gt;                                sleep(10)&lt;br&gt;                                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;All you would do is plug 2 in for x so the problem becomes 9(2)&amp;quot;&lt;/span&gt;&lt;br&gt;                                sleep(20)&lt;br&gt;                                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;As you may already know 9(2) is same as 9x2. So the answer is 18!&amp;quot;&lt;/span&gt;&lt;br&gt;                                sleep(10)&lt;br&gt;                                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Okay time to test you out!&amp;quot;&lt;/span&gt;&lt;br&gt;                                sleep(10)&lt;br&gt;                                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Be sure to have scrap paper handy! We're gonna check your work!!!!&amp;quot;&lt;/span&gt;&lt;br&gt;                                sleep(10)&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;24 Divided by M...Let M = 3&amp;quot;&lt;/span&gt;, text) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;24&amp;quot;&lt;/span&gt;, &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;3&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;12&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;8&amp;quot;&lt;/span&gt;))&lt;br&gt;                                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;24&amp;quot;&lt;/span&gt;)&lt;br&gt;                                        src.Point-=1&lt;br&gt;                                        world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Sorry, that was wrong. The correct answer is 8&amp;quot;&lt;/span&gt;&lt;br&gt;                                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;3&amp;quot;&lt;/span&gt;)&lt;br&gt;                                        src.Point-=1&lt;br&gt;                                        world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Sorry, that was wrong. The correct answer is 8&amp;quot;&lt;/span&gt;&lt;br&gt;                                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;12&amp;quot;&lt;/span&gt;)&lt;br&gt;                                        src.Point-=1&lt;br&gt;                                        world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Sorry, that was wrong. The correct answer is 8&amp;quot;&lt;/span&gt;&lt;br&gt;                                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;8&amp;quot;&lt;/span&gt;)&lt;br&gt;                                        src.Point += 1&lt;br&gt;                                        world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Thats correct! A point has been added to your score!&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
I have two problems. When they pick the correct answer the points do not go up by 1, and when they pick the incorrect answer they do not go down by 1, they just dont move at all. Still shows Points: 0. The code im using to show that though is Points: [Point] if that matters. Also, how can I make it so that even if they pick the incorrect answer it moves on to the next question? The only way I know how is to set up a whole exam through each answer, including the incorrect ones, which would be a whole lot of work, anyone know how I can do it easier? Thanks a bunch guys for the help guys! If you dont wanna help, no bashing please.&lt;br&gt;</description>
        </item>
                <item>
            <title>Multiple text boxes?</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=141224</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=141224</guid>
            <pubDate>Fri, 15 May 2009 15:30:51 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=141224#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;        Talk()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; src &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; oview(2)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category =&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Mom&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ready for school?&amp;quot;&lt;/span&gt;, text) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yes&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;No&amp;quot;&lt;/span&gt;))&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;No&amp;quot;&lt;/span&gt;)&lt;br&gt;                    world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; doesnt wanna do school!!&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yes&amp;quot;&lt;/span&gt;)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What is two plus two?&amp;quot;&lt;/span&gt;, text) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list (&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;2,4,5,123&amp;quot;&lt;/span&gt;))&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;2&amp;quot;&lt;/span&gt;)&lt;br&gt;                            world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; is a complete idiot!&amp;quot;&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;4&amp;quot;&lt;/span&gt;)&lt;br&gt;                            world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; is a genius! He gets a point!&amp;quot;&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;5&amp;quot;&lt;/span&gt;)&lt;br&gt;                            world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; got close! He is still stupid!&amp;quot;&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;123&amp;quot;&lt;/span&gt;)&lt;br&gt;                            world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Everyone please make fun of &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; until he leaves. He is a retard.&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
No error comes up, but when they select yes, the next pop-up box containing the question doesnt come up, whats the problem? I've referenced the DM Guide, but I just cant seem to fix it.&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Verb Help? Easy To Do?</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=159102</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=159102</guid>
            <pubDate>Mon, 11 May 2009 03:12:43 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=159102#comments</comments>
            
            <description>Okay, I wanted to know how to make it where my admins could walk through walls using a &quot;Ghost&quot; verb, but I want only the person who used the &quot;Ghost&quot; verb to be able to do it, no one else. How would I set that up?&lt;br&gt;
&lt;br&gt;
Thanks!</description>
        </item>
                <item>
            <title>Help? Im Stuck.</title>
            <link>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=159323</link>
            <guid>http://www.byond.com/members/ChicoTheMan94?command=view_post&amp;post=159323</guid>
            <pubDate>Tue, 31 Mar 2009 19:09:44 +0000</pubDate>
            
            <comments>http://www.byond.com/members/ChicoTheMan94?command=view_comments&amp;post=159323#comments</comments>
            
            <description>&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
obj/flag&lt;br&gt;    icon = &lt;span class=&quot;dmstring&quot;&gt;'flag.dmi'&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;span class=&quot;dmcomment&quot;&gt;//CAPTURE THE FLAG TIME!&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/list/teams=list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;=list(),&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;=list())&lt;br&gt;&lt;br&gt;GM/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/Start_CTF()&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;GM&amp;quot;&lt;/span&gt;&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(!CTF_Status)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Start CTF?&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yes&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;No&amp;quot;&lt;/span&gt;))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yes&amp;quot;&lt;/span&gt;)&lt;br&gt;                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color = yellow&amp;gt;&amp;lt;b&amp;gt;**Capture the Flag event has Started!!!&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&amp;quot;&lt;/span&gt;&lt;br&gt;                CTF_Status = 1&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt; &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;/CTF_Players()&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; length(teams[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;])+length(teams[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;])&lt;br&gt;&lt;br&gt;mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/Join_Capture_The_Flag()&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(!CTF_Status)&lt;br&gt;        src &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;There is no CTF game going on.&amp;quot;&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 0&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(CTF_Players() &amp;lt;= maxplayers)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(length(team[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;])==length(team[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;]))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/teamcolor=pick(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;)&lt;br&gt;            world&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has been picked to join &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[teamcolor]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;            teams[teamcolor]+=src&lt;br&gt;            src&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You are Player&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[CTF_Players()]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(teamcolor==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;) src.Move(locate(locate(x,y,z),src.dir))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt; src.Move(locate(locate(x,y,z),src.dir))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(length(team[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;])&amp;lt;length(team[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;]))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/teamcolor=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;&lt;br&gt;            world&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has been picked to join &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[teamcolor]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;            teams[teamcolor]+=src&lt;br&gt;            src&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You are Player&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[CTF_Players()]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;            src.Move(locate(locate(x,y,z),src.dir))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(length(team[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;])&amp;gt;length(team[&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;]))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/teamcolor=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;&lt;br&gt;            world&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has been picked to join &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[teamcolor]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;            teams[teamcolor]+=src&lt;br&gt;            src&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You are Player&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[CTF_Players()]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;br&gt;            src.Move(locate(locate(x,y,z),src.dir))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt; src&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;CTF is full. No more players are allowed in. You'll have to wait for the next game.&amp;quot;&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;obj/flag&lt;br&gt;  &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/team&lt;br&gt;  density = 1&lt;br&gt;&lt;br&gt;mob&lt;br&gt;  Bump(atom/A)&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istype(A,/obj/flag))&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/flag&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(team != src.team)&lt;br&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(flag.Move(src))&lt;br&gt;&lt;br&gt;          src &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You pick up \an &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[team]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; flag!&amp;quot;&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;          src &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You cannot pick this up!&amp;quot;&lt;/span&gt;&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;        src &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You cannot pick up your own flag!&amp;quot;&lt;/span&gt;&lt;br&gt;  Enter(atom/movable/A)&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.contents.len)&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; 1&lt;br&gt;&lt;br&gt;mob/&lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;/Death()&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/Flag = locate() &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; src&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(Flag) &lt;span class=&quot;dmcomment&quot;&gt;//if there is a lag obj in src's contents...&lt;/span&gt;&lt;br&gt;        Flag.Move(locate(x,y,z))&lt;br&gt;&lt;br&gt;DeathCheck()&lt;br&gt;        hits+=1&lt;br&gt;        usr.mhit+=1&lt;br&gt;        spawn(1)&lt;br&gt;        usr.Unlock()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(le&amp;lt;=0)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(icon==&lt;span class=&quot;dmstring&quot;&gt;'Barrier.dmi'&lt;/span&gt;)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt; src&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(mode == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Boss Battle&amp;quot;&lt;/span&gt; &amp;amp;&amp;amp; src.boss == 1)&lt;br&gt;                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;B&amp;gt;&amp;lt;U&amp;gt;&amp;lt;FONT COLOR = R&amp;gt;WORLD ANNOUNCEMENT:&amp;lt;/B&amp;gt; &amp;lt;font color=R&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has defeated the boss &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; won 1 event point!&amp;quot;&lt;/span&gt;&lt;br&gt;                src.boss = 0&lt;br&gt;                usr.events += 1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You have defeated &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                src&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has defeated you.&amp;quot;&lt;/span&gt;&lt;br&gt;        src.le=src.mle&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.le==usr.mle)&lt;br&gt;                usr.pkills+=1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.le&amp;lt;=4)&lt;br&gt;                usr.cckills+=1&lt;br&gt;        usr.kills+=1&lt;br&gt;        src.deaths+=1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.team==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;)&lt;br&gt;                Bscore+=1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.team==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;)&lt;br&gt;                Rscore+=1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.team==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;G&amp;quot;&lt;/span&gt;)&lt;br&gt;                greenscore+=1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.team==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Y&amp;quot;&lt;/span&gt;)&lt;br&gt;                yellowscore+=1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.team==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;RB&amp;quot;&lt;/span&gt;)&lt;br&gt;                rainbowscore+=1&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.npc==1)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;        spawn(1)&lt;br&gt;                chartype=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;quot;&lt;/span&gt;&lt;br&gt;                overlays=null&lt;br&gt;                icon=null&lt;br&gt;                barr=0&lt;br&gt;                direction=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;right&amp;quot;&lt;/span&gt;&lt;br&gt;                loc=locate(,,)&lt;br&gt;                status=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;g&amp;quot;&lt;/span&gt;&lt;br&gt;                canmove=1&lt;br&gt;                delayattack=0&lt;br&gt;                shotdelay=0&lt;br&gt;                LockShow()&lt;br&gt;        usr.Unlock()&lt;br&gt;&lt;br&gt;&lt;br&gt;mob/Stat()&lt;br&gt;    statpanel(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Scores&amp;quot;&lt;/span&gt;)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Kills&amp;quot;&lt;/span&gt;,kills)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Deaths&amp;quot;&lt;/span&gt;,deaths)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Perfect Kills&amp;quot;&lt;/span&gt;,pkills)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Close Call Kills&amp;quot;&lt;/span&gt;,cckills)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Event Points&amp;quot;&lt;/span&gt;,events)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Chat Points&amp;quot;&lt;/span&gt;,chat)&lt;br&gt;    statpanel(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Random Scores&amp;quot;&lt;/span&gt;)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Deflects&amp;quot;&lt;/span&gt;,deflects)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Suicides&amp;quot;&lt;/span&gt;,suicides)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Melee Weapon Uses&amp;quot;&lt;/span&gt;,melee)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Melee Weapon Hits&amp;quot;&lt;/span&gt;,mhit)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Projectile Weapon Uses&amp;quot;&lt;/span&gt;,projectile)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Projectile Weapon Hits&amp;quot;&lt;/span&gt;,phit)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Times been hit&amp;quot;&lt;/span&gt;,hits)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Times dodged projectiles&amp;quot;&lt;/span&gt;,pdodge)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Jumps&amp;quot;&lt;/span&gt;,jumps)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Dashes&amp;quot;&lt;/span&gt;,dashes)&lt;br&gt;    statpanel(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;World Scores&amp;quot;&lt;/span&gt;)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B team&amp;quot;&lt;/span&gt;,Bscore)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Green team&amp;quot;&lt;/span&gt;,greenscore)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R team&amp;quot;&lt;/span&gt;,Rscore)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yellow team&amp;quot;&lt;/span&gt;,yellowscore)&lt;br&gt;    stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Rainbow team&amp;quot;&lt;/span&gt;,rainbowscore)&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(mode==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;PTB&amp;quot;&lt;/span&gt;)&lt;br&gt;        statpanel(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Bases&amp;quot;&lt;/span&gt;)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/base/B/B &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; world)&lt;br&gt;            stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;B&amp;quot;&lt;/span&gt;,B.le)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/base/R/R &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; world)&lt;br&gt;            stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;R&amp;quot;&lt;/span&gt;,R.le)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/base/Yellow/Y &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; world)&lt;br&gt;            stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yellow&amp;quot;&lt;/span&gt;,Y.le)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/mob/base/Green/G &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; world)&lt;br&gt;            stat(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Green&amp;quot;&lt;/span&gt;,G.le)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
that's what I have so far. I got myself stuck... I still need to code in the spawn point for the flags, like where they start, and than after someone dies, and it is bumped, where it returns to. And I need a score system, so like everytime a flag is &quot;captured&quot; it tallies 1 score, and the CTF is over at 5. Thanks in advance.</description>
        </item>
            
    </channel>
</rss>


