I'm not sure if this is BYOND bug or what. However it seems when you have huge icons (icons that have even up to a thousand icon states) and you try to compile, the compiler will freeze and take a especially long period to compile or just not compile at all.
Has anyone experienced this before?
This only happens when you set an object's default icon to a huge icon file. Otherwise it doesn't take any time at all. I've had to work around it by giving objects their default icons under New()