ID:118951
 
Spirit Age by Chris Gayle
A 2D action adventure.
1015 fans · Created Sep 21 2011
http://www.thespiritage.com

Spirit Age Heroes

Spirit Age is a 2D Action/Adventure Platforming RPG for the PC with co-operative play and multiple gaming modes including a campaign, dungeon-diving and village development.



Spirit Age Heroes

Emile, a free spirit whom takes liking to extremely sharp blades and wind magics.
Damn this game looks orgasmic.
above the water line yes.but straight lines on water are no no's in the world of art.so ive had to improvise
Download files don't work, just sayin.
funny story, your download doesnt work. idiot posted the exe. pfft
That was intentional.
Thank you! :D
I have to say, This game was designed beautifully i don't think i have seen a game with graphics like this yet.

Good luck with the project hope it works out well.
DragonDesend wrote:
I have to say, This game was designed beautifully i don't think i have seen a game with graphics like this yet.

Good luck with the project hope it works out well.

Thank you!
I listed this game as a rpg. If I am wrong, please reply so I can fix it :)
Yut, your excessive trolling is really getting annoying.

@yusuke
It is an RPG
This will be the only game I'll play on BYOND once it's released.
it doesnt work when I try it
Game looks good. Ignore Yut Put. He fails at life. I sell him out to men on the curb every Saturday for my own personal amusement. Sad part is, it amuses him too. What?
of for those whos art working the game has to be hosted to use those
Keep up the good work Chris, game looks very promising. Make sure you keep your drive strong byond needs people like you. Also if you need a forum or webpage [other than this one.] contact me at Truemortal@yahoo.com
SupaKoopa wrote:
This will be the only game I'll play on BYOND once it's released.

^^ So true.
If i was at home i would be playing this.
Good game. It's just not possible for a person running a single core processor with 2.2 GHz to play the game, just saying, unless I'm proven otherwise.
The big issue we're facing is the large resource push. Currently the base rsc is 4mb, and with the mass amount of players login simultaneously (43 on this occasion.) the server slows down significantly, not to mention BYOND seems to have an issue loading up larger .dmi files initially from the rsc for any player.

I hope we can smooth this over before release, so that I may eventually make the game simple to play.
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