ID:95938
 
New demo!

http://www.byond.com/developer/ChrisGayle/CGPixelProjectile

Go! Try it. Comments? Crit? Advice?

Fun fact? Will be used in DBOII.
WASD or GTFO
I like it, it's cool.
SuperAntx wrote:
WASD or GTFO

^This

The only problem I encountered was when I set the speed to an insane number the projectile didn't hit it's target from a few diaganol angles it just skidded over it. But I don't think that you would normally set the speed to 1000 anyways either I just like to see things go fast o.o
Yup, thats why i've set no source until i've polished it.
You should look into line-based collision detection to alleviate the high speed problems.
metal slug game. Can you see it?

Space Shooter. Can you see that?

Awesome DBOII Action. u wanna see it.
I only played with it for a little bit, but it seems to work fine.
I have a softspot in my heart for pixel projections. I love coding them, i love testing them, and I love seeing people use them.

Ill come check it out when i get home.
I have a soft spot in my heart for double posts.
Negative speed :)
D4RK3 54B3R wrote:
You should look into line-based collision detection to alleviate the high speed problems.

^This. One major problem with games and bullets is handling them wrong, so they end up tunneling through other objects.
Pmitch wrote:
metal slug game. Can you see it?

Space Shooter. Can you see that?

Awesome DBOII Action. u wanna see it.

You bitches still on Hiatus?
Disturbed Puppy wrote:
Pmitch wrote:
metal slug game. Can you see it?

Space Shooter. Can you see that?

Awesome DBOII Action. u wanna see it.

You bitches still on Hiatus?

Dunno about any bitches being on hiatus, but us awesome people will be back in action in a couple weeks.

I know, it breaks your heart. But we'll be back soon enough.
Something seems wrong. It's clipping walls that it shouldn't be(or atleast, I don't think it should be). Other then that decently nice ^-^! NOW MAKE A NON-ANIME RPG!
Nice
Release this Gayle! There's no time to waste! xD

I really wanna see how it works and I've been wanting to do something like this for my FMA game. Projectiles looks really terribly fake otherwise!
*revives dead topic and joins asakuraboy in rage >=o*

Asakuraboy wrote:
Release this Gayle! There's no time to waste! xD

I really wanna see how it works and I've been wanting to do something like this
*Re-rages*

Come on Gayleeee~

This is gonna be one of my fundamental systems in my FMA game!

It'll just bring it that little bit closer! :D

BxS0ldi3R wrote:
*revives dead topic and joins asakuraboy in rage >=o*

Asakuraboy wrote:
Release this Gayle! There's no time to waste! xD

I really wanna see how it works and I've been wanting to do something like this


_>.
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