| You had subscribed in a far earlier version, wasn't a part of the list collected this year, I have fixed that.
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| Spirit Age does have a story, no official member has ever said it would not. It would be impossible to make a "Sandbox …
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| Thank you all! (= & @EmpirezTeam Nope, her name is Cheryl, I just remixed it a little bit.
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| Aaah, I'm not seeing the BYONDexe download option on the download page.
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| Nope, it counts down by the day, I simply reimbursed for days the server is not up.
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| First of all i'd like to thank you our first review! I'm happy you enjoyed your first & early experience of Spirit Age …
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| 2:39 PM 3/26/2013 ; v0.18 ---> Platforming engine (allowing jumping over/ontop things in the world.) ---> A few system …
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| http://www.byond.com/forum/ ?post=1205040
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| So, Zane stepped out for a little bit, so i'll continue with a new stream until he gets back; …
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| I find it amazing that I've grown so much older here and felt such a lack of innovation. Six years later & i'm looking …
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| ImmeasurableHate wrote: > I won't say if I'm competeing yet until the themes are released. No point of saying your …
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| @Fugsnarf - I experimented with some numbers, but they didn't feel too right, I may just include a button to let the …
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| Lol, I'm not nearly as meticulous as Zane is with maps. I just threw it together as a test.
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| youtube:OIWh0O0AWXk More polished version.
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| This post will serve as a log for new updates to Spirit Age to keep you all well updated with what may have changed in …
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| Silk Games wrote: > The BYOND software is headed in a direction that will open up all sorts of possibilities, and all …
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| So yes, open-testing is around the corner.
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| Yut Put wrote: > are you using default movement states or something entirely custom? > > Because I know that there are …
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| Akriloth wrote: > I could of got some friends to like it for me instead.... That would be helpful :D
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| I landed in Jamaica yesterday and got back to work promptly to try and make up for the week I had not really been …
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| I believe the story ought to get as much attention as the programming, art and map have gotten, so the actual game …
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| I've been enjoying wind a lot, so i'm sharing it :]
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| @Yut Put - The concept is that there is a standard "high" level that can be achieved considered you are balanced …
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| I tried dragging the .dmi file into paint itself and it opened up just fine.
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| Well, i'll have to do the reading and learn how to utilize it, I was hoping to be able to depend on BYOND's existing …
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| I've messed with the implementation you suggested after I read your suggestion and i'll release it as soon as I add a …
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| Thanks Teka! I also edited to show one of the three skill boards which shows character progression through the elements.
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| EmpirezTeam wrote: > False advertisement! It says Memory Lane on the hub, but the status says "Bleach Revolution". I …
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| The website/forum setup in a way reminds me a little of how the community on IMVU used to interact outside of the 3D …
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| No transparent interface effects, the game just slows down and I cannot understand why. It's not the first time it's …
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| SuperAntx wrote: > Who's doing the artwork? I'd kill for an artist like that. lol, Zane444 he's the person I do all my …
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Apr 9, 12:46 pm