Chris Gayle

Joined: May 28 2008

Shoutbox

Amechika
Apr 9 2013, 9:46 am
This game is amazing!!! How long do you expect it will take until full release? I am so excited, love this game.
Kihatomay
Apr 1 2013, 11:59 am
How long should the update take?
Kihatomay
Mar 31 2013, 4:27 pm
Bring the server back up! D:
Goldenclaw
Mar 25 2013, 5:49 pm
How much longer till the highly anticipated v0.2!!!
Dneezy33
Aug 26 2012, 6:54 pm
Chris! Hope you're doing well, man. Best of luck on your current project(s)!

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Posts Posts and comments
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Bravo1 wrote: > > > The trails are generated on the fly. I will probably end up reducing how often they get created …
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Really appreciate this development, i'm going to spend many hours playing with this once I get back on to a PC, I can …
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Perfect! I'm really looking forward to seeing everyone take full advantage of the web client after you're done.
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DarkNinjaNaut wrote: > Kozuma3 wrote: > > A.T.H.K wrote: > > > Sigh. > > > >
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Zecronious wrote: > Why do the asteroids move super fast at the start then stop moving at all the first time you build? …
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Concept | Build a colony in Space on Asteroids
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Haven't gotten to do as much as i'd like to in the last couple days however, so far I made it possible to zoom in & out …
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We have continued, learned plenty, so the information we gathered over the last few weeks has been put to good use …
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If you have experience with the byondexe client, could you provide some helpful tips? I have no interest in the …
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Sorry for my late response, I've gotten so much information to read through from folks that I haven't done much more …
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I wanted the experience to be as simple as an in-game invitation sent -> accepted -> seamless connection. Anything else …
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BYOND Key: Chris Gayle (noonethoughtthiswasredundant? ) Time-zone: EST Likelihood of project submission: Depends on …
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We will publish one as soon as possible, I agree that it would be a great way to show potential players what we have in …
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Great, glad to help & not a bug. You don't get drops when your level far exceeds theirs.
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FIREking wrote: > I feel like some of your terms are being used loosely, for example you said "a library has to be …
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At the end of the day YP's opinion is inconsequential to Spirit Age, what the team members want is what the team …
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Lmao, Good luck.
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Thank you all! (= & @EmpirezTeam Nope, her name is Cheryl, I just remixed it a little bit.
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Aaah, I'm not seeing the BYONDexe download option on the download page.
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Nope, it counts down by the day, I simply reimbursed for days the server is not up.
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First of all i'd like to thank you our first review! I'm happy you enjoyed your first & early experience of Spirit Age …
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2:39 PM 3/26/2013 ; v0.18 ---> Platforming engine (allowing jumping over/ontop things in the world.) ---> A few system …
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http://www.byond.com/forum/ ?post=1205040
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So, Zane stepped out for a little bit, so i'll continue with a new stream until he gets back; …
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I find it amazing that I've grown so much older here and felt such a lack of innovation. Six years later & i'm looking …
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ImmeasurableHate wrote: > I won't say if I'm competeing yet until the themes are released. No point of saying your …
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@Fugsnarf - I experimented with some numbers, but they didn't feel too right, I may just include a button to let the …
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This This This Also! Apparently this is a thing? Chuckle, it's one of the current works in progress.
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youtube:OIWh0O0AWXk More polished version.
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Trolololololololol
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Open Beta of SA.
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Silk Games wrote: > The BYOND software is headed in a direction that will open up all sorts of possibilities, and all …
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So yes, open-testing is around the corner.
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Yut Put wrote: > are you using default movement states or something entirely custom? > > Because I know that there are …
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Damned spoiler!
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I landed in Jamaica yesterday and got back to work promptly to try and make up for the week I had not really been …
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I believe the story ought to get as much attention as the programming, art and map have gotten, so the actual game …
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I've been enjoying wind a lot, so i'm sharing it :]
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