ID:161376
 
Ive made a base icon its in 2 peices at the moment and i want too code it so its a 64 x 32 pixel base icon and top of the icon to be a FLY LAYER is this possible and can u show me how to code it or point me toosomeone or something to help pls.
Just make the top icon's layer = MOB_LAYER+1 and density of zero. This'll make whatever mobs who run through it, appear to go "under" it.
In response to ShadowPrince2008
whats wrong with this..
mob
base
icon='icons/mob1.dmi'
icon_state="Base1"
base2
icon='icons/mob1.dmi'
icon_state="Base2"
layer = MOB_LAYER+1

The icon wont appear
In response to Chrislee123
world
mob = /mob/base //Test it

mob
base
icon='icons/mob1.dmi'
icon_state="Base1"
overlays=list(/mob/base2)
base2
icon='icons/mob1.dmi'
icon_state="Base2"
layer = MOB_LAYER+1
pixel_y = 32