ID:138891
 
Code:
client/perspective=EYE_PERSPECTIVE
mob
var
tmp
infmana=0
fresh_login=0
player
icon='icons/player/male.dmi'
icon_state="walk"
pixel_y=8

combat_flag=1
shadow_y=-3

var
age=10

saved_x
saved_y
saved_z
saved_dir

setting_autotarget=1
setting_targettracking=1
osay=1

Login()
addPlayer(client)
if(fresh_login)
fresh_login=0

if(gender=="female")icon='icons/player/female.dmi'

client.eye=src

buildShadow()
var/HUD/H=new
HUD=H
client.HUD=H
H.build(client)
H.display(client)
H.Spells.setTalents(src)
setHotbar()

for(var/obj/item/I in Bag)
if(istype(I,/obj/item/gear))if(I.equip)
I:Equip(src)

client.HUD.updateBag()

loadGuild()
if(party)party.Login(src)
else H.updatePartyMenu()

winset(src,"map.map","focus=true")
winset(src,"main","macro=macros")

Punch=new/spell/LightPunch
Kick=new/spell/LightKick
Dash=new/spell/Dash
for(var/x in typesof(/mob/player/hotbar_commands/verb))verbs+=x
spawn()client.HUD.update_all(src)

SaveCharacter(ckey)

if(saved_x&&saved_y&&saved_z)
Move(locate(saved_x,saved_y,saved_z))
dir=saved_dir
if(loc==null)if(!SpawnLoc(faction))Move(locate(1,1,1))
else if(!SpawnLoc(faction))Move(locate(1,1,1))

spawn(-1)Command_Queue()
spawn(-1)Movement_Loop()
spawn(-1)Animate_Loop()
spawn(-1)Regenerate_Mana()
spawn(-1)Regenerate_Health()
spawn(-1)AgeClock()

if(dead)
DeathScreen.loadDisplay(src)
//if(!permadeath)spawn(60)graveRevive()

else
client.eye=src

client.checkAdmin()
client.checkMod()

client.HUD=HUD
HUD.master=client
HUD.hidden=1
HUD.add(client)
setHotbar()
if(dead)DeathScreen.loadDisplay(src)
//client.HUD.updateBag()

loadGuild()
if(party)party.Login(src)
else HUD.updatePartyMenu()
HUD.updateParty()

winset(src,"map.map","focus=true")
winset(src,"main","macro=macros")
for(var/x in typesof(/mob/player/hotbar_commands/verb))verbs+=x
spawn()client.HUD.update_all(src)

if(saved_x&&saved_y&&saved_z)
Move(locate(saved_x,saved_y,saved_z))
dir=saved_dir
if(loc==null)if(!SpawnLoc(faction))Move(locate(1,1,1))
else
if(!SpawnLoc(faction))
Move(locate(1,1,1))

spawn(-1)Command_Queue()
spawn(-1)Movement_Loop()
spawn(-1)Animate_Loop()
spawn(-1)Regenerate_Mana()
spawn(-1)Regenerate_Health()
spawn(-1)AgeClock()


Problem description: I changed the window size of my interface and set the splitter for the child that holds my map and chat box to 65. Now when I login as an Exorcist everything is fine, but when logged in as a Occultist either new game or load game the health is less than the max health for some reason. The only thing I can think of is that something in the login code is affecting this. But i'm not sure.

Basically using map in Child is not one of the good thing
Are you sure it has ANYTHING to do with the interface? It sounds like it doesn't.
In response to Super Saiyan X (#2)
Super Saiyan X wrote:
Are you sure it has ANYTHING to do with the interface? It sounds like it doesn't.

No it's not with the interface, come to find out it's a bug from the previous programmer. I'm just not sure how to fix it.