Crazah

Joined: Dec 5 2008

Subject
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Date
Location
 
A configurable per-client buffer that is additive or subtractive from overall client.view. It would take the format of …
1
 
A way to differentiate between when a client naturally logs out, versus when they are disconnected (i.e., loss of …
6
 
It would be very helpful if client.RenderIcon() supported bounds as a parameter. Anything past the supplied x/y bounds …
0
A overview of all the changes made in April
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Visualize 2D transformations
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Right now with particles we have access to drift, which lets us create effects such as snow, rain, or embers, etc. It …
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3
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A roleplaying game set in an alternate Earth
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4
 
It would be useful to have a way to intercept when the user intends to use their clipboard (CTRL+C, or CTRL+V) and …
5
1
2
A new update for a new decade
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Having a way to layer objects in the same physical space but each with a different "mouse opacity layer" so that they …
5
3
 
A lucrative feature for new and old titles.
2
Development News: The Push for Beta We've been hard at work tinkering away at all things related to Zenith's Call this …
0
 
In the old version of the icon editor, the icon editor screen was separated into 32x32 grid sections. This was beyond …
1
 
A way to use the BYOND credits API inside a project would be very useful. Currently there's ways to set and get a users …
7
5
2
A 48 hour dev-athon!
1
News about the upcoming release!
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Name our starter town!
17
 
The BYOND subreddit!
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6
A long overdue web rebranding
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A pocket campaign for everybody to enjoy.
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I'd like to request that get_step() have a step_size parameter. Since pixel movement is now a widely used thing it …
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Join our community server for the latest!
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