Cthulh

Joined: Oct 10 2006

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Somewhat paradoxical, yet often transparent. An oddity, but pleasant to be around.

Shoutbox

Catamount33
Dec 20 2012, 3:43 am
I can advertise your bleach game if you want, on youtube.
Ryandanok2000
Nov 5 2012, 10:02 pm
i would like to ask about when the game will be bck up or what has happen to it?
Cole11212
Oct 27 2012, 1:34 pm
Can you unban me?

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Cthulh's Favorite Games

Use a pick-ax and bombs to dig tunnels and build scaffolding to traverse the caves. Be careful, you'll never know what ...
by Cthulh | Feb 21 2007
Tags: anime
A unique Bleach game still in development.
by Xooxer | Sep 8 2006
Tags: chat
The greatest chat program on BYOND!
by Silk Games | Apr 17 2009
A unique MORPG inspired by the gameplay of classic console RPGs
by Polatrite | May 19 2009
Tags: anime
Pokemon with a new twist! Use your team of Pokemon to fight back wild Pokemon and conquer the Badge Challenges to become ...
by Forum_account | Sep 14 2010
A mix of Minesweeper and an RPG
by Foomer | Mar 11 2008
Tags: scifi, strategy
A game about taking over the solar system before your enemies do!
by Exadv1 | Feb 16 2003
Tags: action, rpg, scifi
Stay alive inside Space Station 13
by Jittai | May 31 2009
Tags: survival
A survival game that takes place in an archipelago with other people in the struggle to live.
by Iccusion Entertainment | Sep 6 2003
Tags: fantasy, rpg
Online role-playing game that takes place in a fantasy world.

Cthulh's Favorite Resources

by Deadron | Jun 2 2001
Creating, saving, and loading player characters.
by Forum_account | Jun 28 2010
Tags: ai
A sequence of examples that start with simple enemy AI and introduce new features one at a time.
by Forum_account | Aug 25 2010
Tags: procs
This library simplifies some of DM's clumsier features and adds new features that DM should have.
by Foomer | Jul 28 2009
Tags: maps, savefiles
A map saving and loading system designed for programs that work with a single map at a time.
by Forum_account | Dec 14 2010
Tags: movement
A pixel movement library for isometric and top-down maps.
by Forum_account | Apr 18 2011
Lets you specify regions of the map that trigger Entered and Exited events.
by Lummox JR | Oct 23 2002
Load, save, and reuse temporary maps for unlimited worlds