In my newest game, there are grenades and rockets. I already have them as projectiles exactly like I want, but I need to know how to give every mob in the area splash damage (so that the rocket doesn't need to actually hit them). Any ideas?
Also, if anyone knows how to make the 1, 3, 7, and 9 keys strafe (as in Proelium), please tell me!
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Actually this one's easy enough:
That'll create an explosion in a roughly circular area. If you want to reduce damage for people farther from the center, I'd try this:
These would be controlled by directional procs like client/SouthWest() (1), client/SouthEast() (3), etc.
Lummox JR