Dream Seeker client framerate drops significantly when drawing icon_states from an icon with a large number of icon_states.
Numbered Steps to Reproduce Problem:
1. Create an icon (this was tested with 6500+ icon_states) with a large number of icon states.
2. Create objects using icon_states from the end of this icon
3. Display a large number of these objects
Code Snippet (if applicable) to Reproduce Problem:
No performance problems. Everything renders as expected.
Graphics render as expected but there is a very sharp decrease in framerate.
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
When the objects in question are using icon_states from the front of the large icon.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Split the large icon up into smaller icons and distribute the icon_states.