The 'loc' variable will contain the atom you're currently contained by, this means if you're standing on a turf your loc variable will be that turf. If you're within another player's contents your loc will be that player.
Not really, The situation is that i have a verb to teleport someone to a location, lets say 1,9,5 but lets say 1,9,5 is a turf that has an Entered() function. How would i make that Entered() Function trigger without moving out of 1,9,5 then moving back into it without having the function happen via the verb as well?
if(istype(loc,/turf/some_turf))The 'loc' variable will contain the atom you're currently contained by, this means if you're standing on a turf your loc variable will be that turf. If you're within another player's contents your loc will be that player.