LRS: The Early Years

While we were developing LRS, I did a goodly number of in-depth posts on the process and reports of the very first games played, over on my blog, before there was a DDT blog (and before there were guilds or blog contributors).

It's always annoyed me that people who might be interested wouldn't find those posts on the DDT blog, and there was no good way to get to them on my blog other than to dig through dozens of old unrelated posts or try through searching.

Now, thanks to Mike's wonderful addition of keywords to blogs, there is a super-simple way to do it: I've keyworded all the posts, and here is a link to them:

Deadron's LRS posts

Man, the game started out ugly! (Thanks to the patented Deadron Graphic Development process...)

Posted by Deadron (Developer) on Friday, February 02, 2007 11:55AM - 2 comments / Members say: yea +0, nay -0

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#2 Deadron:  

Yeah that was a tough problem to solve -- and in the classic way, we knew we got it right when we did the final change and not a single person has gotten confused about them (at least enough to post about) since...

Friday, February 02, 2007 01:56PM

#1 Gughunter:  

I just found out about the keywords, and here you've already done something useful with them. Overachiever!

I'd forgotten how many tries it took to get the wraparound arrows looking good... you were right to send me back to the drawing board!

Friday, February 02, 2007 01:10PM

DDT

Joined: Oct 21, 00

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