Posts with keyword 'developing'

 
"Last Robot Factory"
  Posted by Deadron on Monday, June 25, 2007 11:24AM
It's getting to be time for a new game (well past time, you might even say!), and in the interest of doing a game that …
  14 Comments
"Sneak 2: The beginning"
  Posted by Deadron on Monday, November 27, 2006 08:23PM
We've been promising to do the sequel to Sneak for more years than I care to admit to...and now, finally, the game is …
  8 Comments
"Help us define team play"
  Posted by Deadron on Saturday, April 22, 2006 05:50PM
By popular demand, I'm working on adding team play to LRS. If you'd like to influence how this will work, post here...
  2 Comments
"LRS continues on and Sneak is discussed"
  Posted by Deadron on Saturday, December 03, 2005 07:36PM
Lots of activity at the DDT forums -- new modules for LRS (fire and water turrets, among others!) as well as lots of …
"Sunday in the Park with Robots"
  Posted by Deadron on Sunday, July 24, 2005 11:56PM
A bit rushed since I need to get up early and should be in bed, so here is a run-down on changes to the game. I really …
  9 Comments
"LRS updates"
  Posted by Deadron on Sunday, July 24, 2005 03:39AM
Serving LRS off a real server went very well...performance seemed fine, and the game was at the player max all the way …
  21 Comments
"Canadians pronounce it 'reboot'"
  Posted by Deadron on Friday, July 22, 2005 12:53AM
Tonight after putting LRS up for hosting, I had to go do the domestic dinner thingie, and when I returned I discovered …
  15 Comments
"A day of Robots"
  Posted by Deadron on Thursday, July 21, 2005 01:19AM
I happened to work at home today (dental appointment...argh), and so Last Robot Standing was hosted from when I got up …
  2 Comments
"Ends and Odds"
  Posted by Deadron on Sunday, July 17, 2005 07:37PM
Housecleaning time for data... First off, I created a hub entry for Last Robot Standing, primarily so people could add …
  6 Comments
"Scenes from a game"
  Posted by Deadron on Sunday, July 17, 2005 01:11AM
It's a bit after midnight now and iTunes is serving up a string quartet doing a suprisingly effective rendition of …
  7 Comments
"Design a module for peace"
  Posted by Deadron on Thursday, July 14, 2005 03:07PM
While I would like to wrap up the 1.0 modules soon, once you get to imagining new modules, it's hard to stop! Here are …
  12 Comments
"LRS and Membership?"
  Posted by Deadron on Thursday, July 14, 2005 10:44AM
In the spirit of the discussion going on related to this post on Membership benefits in games, what, if anything should …
  4 Comments
"Finally spyware does something for you"
  Posted by Deadron on Thursday, July 14, 2005 01:10AM
After fixing some bugs and tweaking various behavior in LRS tonight, I just had to add new content. So I'm sickly …
  8 Comments
"The problem with board games"
  Posted by Deadron on Monday, July 11, 2005 10:20PM
I love board games. I hate board games. So do you. Admit it. As we consider doing something based on the old Dune …
  8 Comments
"Subversion"
  Posted by Gughunter on Monday, July 11, 2005 04:59PM
So far I think this source-control system may be the most user-friendly I've ever used. Not that I go around testing …
  7 Comments
"Modularity"
  Posted by Deadron on Monday, July 11, 2005 10:45AM
Yes, embedding the modules (cards) in the internal browser window makes all the difference. No more trying to figure …
  3 Comments
"Leftley: Man or Monster?"
  Posted by Deadron on Sunday, July 10, 2005 08:16PM
Leftley played his first game of LRS, along with Xeal and N1ghtW1ng and myself, and so after I got a promising start of …
  18 Comments
"Test results: not inconclusive"
  Posted by Deadron on Sunday, July 10, 2005 02:01PM
Well, testing Last Robot Standing with Elation and Mopar did seem rather conclusive: I suck. Even with all the …
  5 Comments
"Grains of Sand"
  Posted by Deadron on Friday, July 08, 2005 04:06PM
Tom expressed interest in us doing something inspired by the old Avalon Hill board game of Dune. The game is …
  2 Comments
"The Engine of Creation"
  Posted by Deadron on Thursday, July 07, 2005 07:26PM
Once we're done with Last Robot Standing, the question facing humanity (or maybe just the DDT) is clearly: What to do …
  12 Comments
"Create the future"
  Posted by Deadron on Thursday, July 07, 2005 04:26PM
In this time of year when young men's thoughts turn to blowing off their fingers with firecrackers and attending pop …
  7 Comments
"Glasnost"
  Posted by Deadron on Wednesday, July 06, 2005 12:17AM
Glasnost is Russian for "publicity" or "openness". It also has an interesting recent world history aspect to it, which …
  5 Comments
"DDT Lives"
  Posted by DDT on Tuesday, July 05, 2005 11:44PM
The DDT site is hereby inaugurated as the place in which we shall document the process of making our games, discuss our …
  1 Comment
 

Posts with keyword 'developing'

Joined: Oct 21, 00

Posts with keyword 'developing'

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