Posts with keyword 'lastrobotstanding'

 
"LRS: The Early Years"
  Posted by Deadron on Friday, February 02, 2007 11:55AM
While we were developing LRS, I did a goodly number of in-depth posts on the process and reports of the very first …
  2 Comments
"Don't vote for LRS!"
  Posted by Deadron on Thursday, November 16, 2006 10:51AM
Has a terrorist taken over my account? How could I not want people to vote for LRS? Well, I've noticed recently that …
  13 Comments
"Welcome Collaborators!"
  Posted by Deadron on Sunday, November 12, 2006 11:52AM
I realized there are people who have contributed special levels of creativity to the Last Robot Standing project, and …
  10 Comments
"Happy Shiny Robot"
  Posted by Deadron on Sunday, May 28, 2006 02:32PM
Last we posted, we had just added team play to LRS. In the month since, lots of new features have been added and …
  2 Comments
"There's no 'lol' in Team"
  Posted by Deadron on Friday, May 05, 2006 06:49PM
I'm happy to announce that Last Robot Standing now supports Team play! Many thanks to the loyal regulars who made …
  6 Comments
"All hail Seika"
  Posted by Deadron on Sunday, April 23, 2006 11:28PM
Seika is now the #1 BYOND Ranked game, and I hear that there is some controversy about that. For quite a while, LRS …
  22 Comments
"Help us define team play"
  Posted by Deadron on Saturday, April 22, 2006 05:50PM
By popular demand, I'm working on adding team play to LRS. If you'd like to influence how this will work, post here...
  2 Comments
"LRS lives"
  Posted by Deadron on Sunday, March 26, 2006 06:53PM
In LRS news, a new module has been added (Garbage In, which prevents a player from fabricating new modules), and …
  1 Comment
"LRS continues on and Sneak is discussed"
  Posted by Deadron on Saturday, December 03, 2005 07:36PM
Lots of activity at the DDT forums -- new modules for LRS (fire and water turrets, among others!) as well as lots of …
"LRS gets new modules"
  Posted by Deadron on Tuesday, November 22, 2005 02:45PM
For the first time in quite a while, new modules have been added to LRS...three of them today, along with some big bug …
"LRS goes public"
  Posted by Deadron on Monday, November 21, 2005 07:36PM
As in public servers. All the servers are now available to the public, allowing many more people to play at once. …
  8 Comments
"Help us help BYOND"
  Posted by Deadron on Sunday, November 06, 2005 06:18PM
Okay, all servers are now running properly, and we'll be providing bug fix releases in the near future. Meantime, I've …
"LRS work commences"
  Posted by Deadron on Sunday, November 06, 2005 02:54PM
Hello...tap...is this thing on? Just a quick note to indicate that we should be coming back online with LRS updates, …
  2 Comments
"The sound of napalm in the morning"
  Posted by Deadron on Sunday, August 21, 2005 10:25AM
This week is particularly exciting because everyone else did all the work... - Guy has provided a new Quantum Mirror …
  2 Comments
"Death to the winner"
  Posted by Deadron on Sunday, August 14, 2005 07:21PM
Some exciting new features in this week's update: New stuff: - Server champions! On Member servers, your number of …
  11 Comments
"Weekend's work"
  Posted by Deadron on Monday, August 08, 2005 09:54AM
Okay mostly I played games this weekend, giving myself a break from a lot of work recently on LRS...but fortunately …
  2 Comments
"Sound results"
  Posted by Deadron on Saturday, August 06, 2005 11:22AM
We'll be paying for sounds we received from Ben G and Joshua Taylor (um, Joshua, what's your key?). The rest of you, …
  4 Comments
"My bowtie is a Security Camera"
  Posted by Deadron on Friday, August 05, 2005 02:34AM
As I continue to procrastinate on Death Match mode, the following occurs: New stuff: - Thanks to Nadrew, we now have a …
  6 Comments
"Before Death comes fonts"
  Posted by Deadron on Thursday, August 04, 2005 12:31AM
Clearing out the more important items on The List before implementing Death Match...these are on all servers now: New …
"Robot Rally"
  Posted by Deadron on Wednesday, August 03, 2005 10:13AM
Changes from last night, up on all servers: New stuff: - The stat panel has been improved. Players are listed first, …
  5 Comments
"Paying for sounds"
  Posted by Deadron on Tuesday, August 02, 2005 04:31PM
In the tradition of Hedgemistress, we'd like to pay for original sounds for LRS. This has the combined purpose of …
  10 Comments
"Robot Roulette"
  Posted by Deadron on Tuesday, August 02, 2005 08:35AM
Last night's changes: New stuff: - Solitaire module, as designed by Leftley. Robot in line of sight loses one turn. …
  1 Comment
"Calling all Robots"
  Posted by Deadron on Monday, August 01, 2005 03:18PM
Here are LRS changes that went up on the Test server (Mercury) yesterday, and will go live on the other servers this …
"You, Robot"
  Posted by Deadron on Sunday, July 31, 2005 01:11AM
Discussion has been getting lengthy enough and detailed enough that I broke down and dusted off the old DDT forums, …
"Membership has its privileges"
  Posted by Deadron on Saturday, July 30, 2005 02:41PM
Now that we have multiple servers available, it's time to start engaging in Plan 9: That is, DDT games are intended to …
  18 Comments
"Domo arigato, Mr. Roboto"
  Posted by Deadron on Saturday, July 30, 2005 02:17AM
I'll skip the bitching about having to spend Yet More Time on admin coding, and get to the details: - New module, …
  19 Comments
"Robots at your service"
  Posted by Deadron on Friday, July 29, 2005 05:46PM
Thanks to Nadrew and Mike, the server situation has been addressed. We now have a copy running on a server provided by …
  6 Comments
"Adopt a bot: Looking for hosts"
  Posted by Deadron on Friday, July 29, 2005 11:45AM
Given the demand for the game, and the small number of people who can play at a time, we need more hosts. I'm not …
  7 Comments
"Y tu Robot, tambien"
  Posted by Deadron on Friday, July 29, 2005 12:09AM
Things definitely appear to be settling down. Reboot and kick functionality largely make LRS self-regulating …
  16 Comments
"No one ever expects the Big Bang"
  Posted by Deadron on Thursday, July 28, 2005 02:02AM
Changes from a man who should be in bed: - Meteor Shower, Holodeck, and Solar Flare have been subsumed into Big Bang …
  11 Comments
"You got your Meteor Shower in my Solar Flare"
  Posted by Deadron on Wednesday, July 27, 2005 09:23PM
Phew, feeling better about things tonight, as Yet Another Reboot Code goes in, but this time simpler and with a test …
  5 Comments
"Don't taunt the robot"
  Posted by Deadron on Wednesday, July 27, 2005 10:01AM
Yesterday, not so good. Combination of having to spend all my coding time working on reboot/kick functionality instead …
  7 Comments
"Do the Robot Thing"
  Posted by Deadron on Tuesday, July 26, 2005 02:40PM
Yesterdays updates, brought to you today! Hmm I will start tracking who reported things in my notes so they get …
  5 Comments
"Sunday in the Park with Robots"
  Posted by Deadron on Sunday, July 24, 2005 11:56PM
A bit rushed since I need to get up early and should be in bed, so here is a run-down on changes to the game. I really …
  9 Comments
"LRS updates"
  Posted by Deadron on Sunday, July 24, 2005 03:39AM
Serving LRS off a real server went very well...performance seemed fine, and the game was at the player max all the way …
  21 Comments
"Canadians pronounce it 'reboot'"
  Posted by Deadron on Friday, July 22, 2005 12:53AM
Tonight after putting LRS up for hosting, I had to go do the domestic dinner thingie, and when I returned I discovered …
  15 Comments
"A day of Robots"
  Posted by Deadron on Thursday, July 21, 2005 01:19AM
I happened to work at home today (dental appointment...argh), and so Last Robot Standing was hosted from when I got up …
  2 Comments
"What's behind door #4"
  Posted by Deadron on Tuesday, July 19, 2005 08:22PM
Wow, I'm amazed and humbled to see that Last Robot Standing is ranked as the #4 game! And this is with only a few …
  10 Comments
"Ends and Odds"
  Posted by Deadron on Sunday, July 17, 2005 07:37PM
Housecleaning time for data... First off, I created a hub entry for Last Robot Standing, primarily so people could add …
  6 Comments
"Scenes from a game"
  Posted by Deadron on Sunday, July 17, 2005 01:11AM
It's a bit after midnight now and iTunes is serving up a string quartet doing a suprisingly effective rendition of …
  7 Comments
"Design a module for peace"
  Posted by Deadron on Thursday, July 14, 2005 03:07PM
While I would like to wrap up the 1.0 modules soon, once you get to imagining new modules, it's hard to stop! Here are …
  12 Comments
"LRS and Membership?"
  Posted by Deadron on Thursday, July 14, 2005 10:44AM
In the spirit of the discussion going on related to this post on Membership benefits in games, what, if anything should …
  4 Comments
"Finally spyware does something for you"
  Posted by Deadron on Thursday, July 14, 2005 01:10AM
After fixing some bugs and tweaking various behavior in LRS tonight, I just had to add new content. So I'm sickly …
  8 Comments
"Modularity"
  Posted by Deadron on Monday, July 11, 2005 10:45AM
Yes, embedding the modules (cards) in the internal browser window makes all the difference. No more trying to figure …
  3 Comments
"Leftley: Man or Monster?"
  Posted by Deadron on Sunday, July 10, 2005 08:16PM
Leftley played his first game of LRS, along with Xeal and N1ghtW1ng and myself, and so after I got a promising start of …
  18 Comments
"Test results: not inconclusive"
  Posted by Deadron on Sunday, July 10, 2005 02:01PM
Well, testing Last Robot Standing with Elation and Mopar did seem rather conclusive: I suck. Even with all the …
  5 Comments
"Create the future"
  Posted by Deadron on Thursday, July 07, 2005 04:26PM
In this time of year when young men's thoughts turn to blowing off their fingers with firecrackers and attending pop …
  7 Comments
"Behind the Scenes: LRS Forcefield"
  Posted by Gughunter on Wednesday, July 06, 2005 07:21PM
Since I don't do much for the DDT aside from cranking out graphics, I guess I'll post something about graphics! Here's …
  1 Comment
 

Posts with keyword 'lastrobotstanding'

Joined: Oct 21, 00

Posts with keyword 'lastrobotstanding'

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