for some odd reason when i switch to top down fomat my login screen ends up all scrambles and what not how do i fix this?
Because you designed your login screen for tiled format originally, it's using a bunch of icons with states like "0,0", "1,0", and so on. If you stop using the TILED_ICON_MAP format, you have to also stop using tiles. The login screen only needs to be a single icon attached to a single atom in that case, since TOPDOWN_MAP allows you to use icons in their native size.
so w8 lets say a tech has like seperate states that u need to code to gether if i dont use tiled icon map id have to put thoes peice together in one atom?
I did a lot of searching on this topic for myself as my mountains were having icon issues with the topdown map. It happens with all large things in topdown and the only way to fix it and obtain quality is mapping in the tiled map format, the reason is the "old method" automatically cuts the icon and places it for you instead of the aforementioned way it happens now.
Because you designed your login screen for tiled format originally, it's using a bunch of icons with states like "0,0", "1,0", and so on. If you stop using the TILED_ICON_MAP format, you have to also stop using tiles. The login screen only needs to be a single icon attached to a single atom in that case, since TOPDOWN_MAP allows you to use icons in their native size.
Lummox JR