Think there could be a new option that allows you to add the use of a computer's mic? The idea seems crazy but I think it would change the BYOND world by a lot.
Example
Voice=Input
view()<<Voice
I wouldn't know how to handle it exactly but just saying it would be a nice feature..
I guess it could be made into a built in proc or something, that allows you to access the mic threw a verb and edit its Volume with he other sound settings.
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And here are a few ideas that could make it more helpful and a few more concerns.
1.Make it so you can do some voice recognition on the voice so you can make the game interact to commands given by voice.
2.Possibly make voice chat capability inside the pager so you can start/accept voice chat's through there.
3.Make a way to disable the microphone if you want to use it for something else in windows such as MSN/Voice Recognition in vista/windows 7 & such & don't want people in the games to hear you.
--Anyways i'd probably implement this in my game once it gets created making it so you can hear all your team-mates in a freeze-tag game for example, or hear your opponent's once their close to you in the game or private chat, or possibly always hear people close to you.
If it had voice recognition could tell AI to move up or fall back or someting, which would be nice, but as for how many people would use it, how many games, etc... it might not get implemented, but I see the possible potential for such a feature, but it would probably take quite a while for them to add it, especially all of the possible features I have sugggested for voice chat capabilities