ID:258108
 
Hi I'm working on some icons for my Avatar game but I need some help on shading and details. Please give me some advice, i'd appreciate it.

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-I want to make the door look like its made of timber
-and I think i need to shade some more of the building, but I'm not exactly sure how to go about it.
-Also the roof in general.

Thanks in advance.
If you had a picture of what your trying to build it would help alot better.
In response to Akto
The building is original, pulled it out of my head.

I was just wondering if any improvements could be made to it.
In response to Dami
I would have to say a lot can be made. As you suggested you might want to shade some more. Don't just put a darker color over your colors and call it shading... its poor shading. >.< The building looks flat... but somehow you made it so that the roof seems to be 3D. Oh yeah.. Timber look. Picture what wood looks like or get a picture of wooden things then try to make it. I will try to help you with that.

Edit - It looks very plain add some windows.

This may help:http://www.natomic.com/hosted/marks/mpat/shading.html
In response to Akto
Akto wrote:
I would have to say a lot can be made. As you suggested you might want to shade some more. Don't just put a darker color over your colors and call it shading... its poor shading. >.< The building looks flat... but somehow you made it so that the roof seems to be 3D. Oh yeah.. Timber look. Picture what wood looks like or get a picture of wooden things then try to make it. I will try to help you with that.

Edit - It looks very plain add some windows.

This may help:http://www.natomic.com/hosted/marks/mpat/shading.html


I am making the windows separate turfs thats why its so plain. This is my first attempt at making a building so I'm not to sure about the shading. Could you explain a bit more?
In response to Dami
If you read that Tut you should be able to understand. Its very helpful. :D

Here is a really crappy Earth Building.(Horribly, yes I made it! >.<)

Photobucket

I threw in some different types of shading. If you look at the walls of the building it has the Dither shading. I mostly only use that if I want the object to look rough but it can be used in different ways.

The roof has a layered shading. There is Light - Dark colors that point to the light source. My light source was Northwestern.
In response to Akto
Thats really nice, but I cant the left side of the shop showing, its going to be in game, and that makes it seem too 3d. But the shading helped alot. Thanks
In response to Dami
I meant that example for the shading not the 3dness. Lol. BTW I was meaning to join an avatar game staff. If you want or need I would like to join you.
In response to Akto
Akto wrote:
I meant that example for the shading not the 3dness. Lol. BTW I was meaning to join an avatar game staff. If you want or need I would like to join you.

Hm I wouldn't mind an attack iconner, I have a lot on my plate being really the only iconner. Do you have any icons of elements or anything?