Gravity in Developer Help
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Code:
world view = 21 mob icon = 'male.dmi' mob Login() src.loc = locate(1,1,1) sleep(10) src.gravity() atom/movable/Move() if(dir == 1) var/obj/block/block for(block in locate(src.x,src.y-1,src.z)) jump() return ..() if(src.y<2) jump() return ..() else return ..() mob proc gravity() if(src.y>=2) takedown() sleep(10) src.gravity() mob proc takedown() spawn(5) usr.y -= 1 atom proc jump() spawn(1) usr.y++ spawn(3) usr.y++ spawn(5) usr.y++ spawn(7) usr.y++ turf floor blackness icon = 'blackness.dmi' atom var jumpover = 1 canjump = 0 activategrav = 1 obj block density = 1 icon = 'block.dmi' notblock density = 0 icon = 'block.dmi'
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Problem description:
The gravity works, the user jumps and goes up a 4 blocks, *Trying to make a game based around this*
But when the users jumped, he cannot scroll to left or right.
he will jump and go down, any ideas?
By the way, when hes landed back onto Y 1, he can move again, and when hes landed on a few blocks i put in the air.
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I'm not sure why you're sleeping in Login(), and I'm not too fond of calling "takedown()" unless you use it more than just in that one spot... but those are just minor details...