ID:174177
 
How do I make it so when people save their games, it saves it on thier computer?
that way no matter whos hosting, they'd have their char.
although that would mean some hacking, but it would be worth it.
I have an Idea On how to do this, by using the file transfure, like for icon traders and stuff but have it save it "their(My) hub"

Can Someone Please Help Me, I think It could revolotionize saving possibly, or maybe I'm stupid and someones already done this and it's really basic, so just in case of that, I'm posting it in newbie central.


Please help =)
DarkCampainger wrote:
How do I make it so when people save their games, it saves it on thier computer?
that way no matter whos hosting, they'd have their char.
although that would mean some hacking, but it would be worth it.
I have an Idea On how to do this, by using the file transfure, like for icon traders and stuff but have it save it "their(My) hub"

This is called client-side saving, done via client.Export().

To avoid hacking issues, I strongly recommend reading Air Mapster's "Cheating the Cheater" on BYONDscape.

Lummox JR