ID:1205225
 
Descriptive Problem Summary:
Is the dyn.rsc supposed to go over 30MB? Cause I notice most of the resources in the dyn. bin for my game are imported savefiles from the clients. It adds on over time and when it get to a certan number the game starts to spike a little.

So why not store imported save files in a better way?
From personal experience, though this was about four or five years ago now, when the .dyn.rsc started making its way above 20 MB my game started to become unstable. New icons introduced would fail to load and older icons would become mixed up.