Mpt sure where tp rant about this but here the REO 2 CPU Profile. Still not sure whats making it lag but am pretty sure its only the movments of the AI within teh game :/...
#1 Dec 4 2007, 5:38 am (Edited on Dec 4 2007, 5:53 am)
Thats what cleans up whats left at the end of a round say.. deleting zombies, obj, stuff that is unneeded so we can load a diffrent map to play on so thats normal...
Make sure that your connection is not the reason that it is slow; but for now I will assume a LAN test.
Try looking at all of the procs that were called 1000+times and seeing if they can be optimized some. That may give you more speed.
Also look at the procs which call those procs and see if you can't make them call those procs less often for the same effectiveness.
For instance, if you call one proc 800 times every minute, that might be on the excessive side. See if you can think of a method that can do the same amount of work of that proc in a more effective way so you don't have to call it so often.
#9 Dec 6 2007, 6:25 pm (Edited on Dec 6 2007, 6:30 pm)
And how many zombies were in the world?
(Also, have you noticed that you seem to have a procedure that isn't ending?)