ID:151618
 
Ok well this is how I have learned (and am still learning) about how to code and icon with Byond and I thought I'd just let other newcomers know.

Coding

1.Play with this tutorial:
http://www.byond.com/members/ DreamMakers?command=view_post&post=36143

2.Read a good chunk (or all) of the DM guide. The more that you read, the better off you may be, but its your choice.
http://www.byond.com/docs/guide/

3.ss4toby, popisfizzy and LummoxJR's demos, tutorials, guides, etc are really good for learning to code.
http://www.byond.com/members/Ss4toby

http://www.byond.com/members/popisfizzy

http://www.byond.com/members/lummoxjr

4.Sifting through the Byond Refrence.
http://www.byond.com/docs/ref/

5.Remember to learn how to make everything you code save. You don't want to make some amazing adventure and then not be able to keep your progress!

(If you want to jump right into this I suggest doing #1 and reading the first 6 chapters of the Byond book)

Iconning

1.Tsugumo's Pixel Artist Tutorial
http://petesqbsite.com/sections/tutorials/tuts/tsugumo/ default.htm

2. Search for a particular game you really like the icons of and study how the colors work, after Tsugumo's tutorial it should help a lot. If you don't have a particular game: http://lmgtfy.com/?q=sprite+sheets. Zoom in 800% on paint or with your screen, and look at how each one is done.


And that's about it, hope this helps somebody.

I do not take any credit
I found the best way to learn BYOND was first to check out Zilal's RPG tutorial, which you pointed out, then expand upon that by working on a "Stupid Game" as I call them. Just a pointless test game to see what you can do. If you need help, consult the DM guide, as you also pointed out, and also make use of the many available programmers looking around the Developer Forums.

I find Zilal's tutorial to be the best because it forces you to do everything on your own. Make your own environment, etc. The Your First World demos are fine, but everything is done for you. I learned far more trying very hard to do it myself. It was frustrating, yes, but rewarding.
In response to Fugsnarf
I agree, I used Zilals tutorial first off, then looked at some others and started to read the guide.