Guild Members

Darkssninja, Rugg, Ashboy, Superfish, Zewo, Redbutton, Jyuukendude, Nash Skellington, Auggers, Smellypika, Legendary Uchiha, Monkey 15

 

 

Blog Calendar

April 2009
Su Mo Tu We Th Fr Sa
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30    
 
«Mar May»

 

 

Fair review

A review for Dragon Ball Finale created by Dragonn
Gameplay4/10
Presentation2/10
Originality5/10
Overall4/10
This is a fair review for the game Dragonball Finale. I've played this game for quite some time, the main attraction being the fact that I have the ability to create my own unique character and immerse myself in the Dragonball Universe.



First I'll start with gameplay...

Races- there are a huge selection of races, which is rather fun. They are all realistic to the Anime, and each one can hold their own, it's pretty neat how it's set out actually. Players can customize also, theres a race which they can pick their own stat-mods, pretty neat and players can get creative with it. Make their own race, roleplay backround, and even decide it's skills. Each race holds it's own at one point, the game utilizes BP mods, it decides how much battle-power they gain, the weakest races unlocking it earlier and the strongest unlocking it later. So, a Changeling would be the strongest for the first 75-100 years, then another race would take over, then another, and so on.

Training- the training is rather dull and boring, the base of it isn't very creative (one button training, except sparring which basically every BYOND Anime game features. Oh, and theres KI blasting. There are other things that affect training, such as Experience (gained through training, it increases BP mod accordingly), and other aspects- gravity (increases experience gain, pretty simple and boring), and weights (increases gain depending upon the amount the player carries, if they had their entire max-lift, they'd have 2x gain, and it lowers with the less % of max-lift they carry). So yeah, this pretty much sucks, but training isn't the most important thing in a roleplay game.

Fighting- the stat-system is pretty much basic, generic, which means the battle-system isn't that different. Basically, if your opponent has 3x or more BP then you, you've lost, end of, unless you use some awesome KI attack. It never used to be this way, stats used to be a huge part. Then the game added power-ranks, this pretty much destroyed stat-gains, if someone has high stats in comparison to the rest of the server, they gain shit. This could be improved greatly, for example, making the largest nerf possible 65% or something, not 99%.

Finally (well not finally, but this is dragging on), the thing which ruins the games gameplay, packages. Players can purchase boosts for their character, before they could start with double BP, and awesome skills that increase their characters power greatly. It's been toned down since then, but those players still exist, spreading their awesome moves to other players ruining the realism of the game. Virtually half of the server start with fly/blast, not a good thing for a roleplay game, half of Earth are able to fly at year1, these skills used to be fun to actually earn. Oh, and other flaw, customraces, someone purchased a race for $150 'Galactus', yeah! The cosmic creature from silver surfer. It's exactly the same, it cannot be defeated, literally, it cannot die. Blah, the thing that pisses me off even more is that it's not even Dragonball related, I used to have so much fun roleplaying on this game then all this shit that was added made it go to Hell. That's not only it, the game has Zombies, Michael Jackson, LSD, fuck...

There are some more good things I could say, but to be perfectly honest, the bad things outweigh the good aspects. It wasn't like this before, the game used to thrive upon roleplay and it was so damn fun.

Presentation- nothing much to say here, ripped icons, there are some original icons but about 80% of the games overall icons have been ripped.

Originality- coding is fully original, some interesting aspects, and some unique aspects that completely destroy the game. Roleplay used to be pretty fun, one of the main 'original' aspects (seriously, there aren't any other Dragonball Roleplay games that compare, because there are none), but this was destroyed. Roleplay requirements were lessened, it wasn't really enforced anymore, fuck, admins weren't allowed to ban for non-RP'ing at one point, makes me rage.

Overall impression- a lost memory, a once fun community of friends that degraded into a hoarde of raging noobs (seriously, just look at the forum, it's about 75% troll posts, and the rest consist of broken-down players and noobs). If this was a year or so ago, I would be playing the game as I write this, with my old buddies having fun creating unique stories and immersing ourselves in the unique plots that we explore. Now, if I log on, I'd probably be harrased by the dozens of trolls, I might enjoy a quick roleplay, but if I continued it'd probably be ruined by some drama occurence, like always.

The thing which made me play this game was the roleplay, not the unique art (lol), or the new innovative aspects!(sarcasm. well, I'm being biased now, there are some fun aspects which aren't on other games). It was the roleplay, it was the joy of creating a Changeling and slowly taking over the Universe, sending my squadrans of Aliens to devour entire planets and turn the civilizations into slaves. I loved it.

Posted by TruesdaleZ (Real Rper) on Wednesday, April 08, 2009 12:01PM - 1 comment / Members say: yea +0, nay -3

« Don't Bother. · This covers everything. »

Login to post a comment.

#1 JadexStar:  

the ironic, and quite commical aspect of this review, is it comes from someone who seems to capitalize on one of his key "raging" points. That point being, custom races.

Next to the "Galactus" race, TruesdaleZ has one of the most absurd custom races of all. Whats more, while he boasts that it can die with ease, he neglects to add the facts, that he designed it with the capability in mind of looking somewhat "balanced" from a mid/end-game perspective, while being capable of exploiting it to become the exact opposite (which, wasn't that why he hated Galactus? It couldn't die? OH THE IRONY!).

Lets begin by explaining that a feature of the game is called "decline", a certain age at which your character will grow weaker because he is growing older. From that age point on, your character will slowly grow weaker and weaker until they die from old age. Now, this being said, Trues created a race that would be created already in their decline. What he doesn't tell most people is the fact that decline is rather simple to attain, and he easily manages to keep his character too far out of decline for it to make any discernible difference.

Next on the chopping block: his custom skills (Yay). On top of apparently raging about characters paying to start with basic skills like fly and blast (which he already has) he created his own skills. Now, while not inherently wrong as it would provide something new and unique to the game, he created skills that are incredibly powerful, and dare I say it: Overpowered. Whats more, the skills cannot be taught or passed on to anyone else, meaning only he can be this powerful. Moving on, one such skill has the ability to create a wide range of blasted tiles. What I mean is, he creates a 9x9 barrier around him of tiles that each are filled with a strong leveled blast that travels no distance and just sort of sits there. This ability takes advantage of the ki combat system in which, blasts and beams 'struggle' with other beams and blasts until one either ceases to exist, or is stronger than the other. And this ability spam creates multiple blasts making it nearly impossible to break through this barrier. And whats more, he can create this barrier when his character isn't even conscious, and he proceeds to do so, every time unless he is confident there is no way you can summon the strength to actually kill him.

The point of this scathing review of his biased(one-sided) review, is simply to inform anyone that should read this review, and base a decision off playing the game, and to go on to read any of the comments, that this game is not best heard (read? This is being typed after all) through the words of someone who is by no means a glimmering beacon of roleplay justice amongst a sea of inferior game ruining "noobs," and that he is infact, such a noob himself.

Tuesday, November 17, 2009 12:24AM