ID:160464
 
I cant see to remember the code to make it so that it makes the mob icon invisible. I looked it up by couldn't find it.

Does it have to do with usr.icon opacity=1 or something like that?
Dbgtsuperfreak wrote:
I looked it up by couldn't find it.

Step 1: Open Dream Maker.
Step 2: Press F1.
Step 3: Switch to the "Topic" tab.
Step 4: Start typing "invis" into the input.
Step 5: Select the corresponding "(atom)" topic, because mobs are atomic objects.
In response to Kuraudo
Thats not what I am looking for. I want it so that when the player is transported his character is invisible. and when he goes back his character is visible again.
In response to Dbgtsuperfreak
The most mystical and magical thing about instructions is that they are there to follow, child.
var/list/L = usr.overlays.Copy()
usr.overlays = usr.overlays.Remove(usr.overlays)
//insert whatever goes into the verb here
usr.icon = usr.Licon
usr.overlays = L.Copy()