| Confusion about movement states aside (and hey, my new suggestion of the moment is to call it a "movement …
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| So I've been obsessing over finding a game concept that I could actually get implemented with just a few days of work …
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| So from my experience watching them add stuff to EverQuest, and from thinking about my use of savefiles, I've come to …
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| Given that several of our games require multiple players (damn that networked Byond!), they aren't likely to happen to …
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| Playing Diablo 2 lately, and one real nice effect is when a mob gets a cold spell cast on it. First cold spell turns it …
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| From the patch release notes: > Improved the internal savefile space allocation routines. In the particular test case I …
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| How about calling "The Code & Demos Link on the Left Side of the Page" (TCDLLSP) something like: Examples
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| Man, Dantom has ruined me for other programming. I needed to do some work using an object system that I used to …
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| I'm sure this idea hasn't escaped the crack minds (cracked minds?) in the Dantom laboratories, but given this quote …
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| It would be really helpful, and a saver of disk space, if we could have Byond rotate icons for us. Otherwise, static …
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| I'll definitely be making use of Guy T's weather library. In the past when I've created an app that made use of other …
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| Tom mentioned elsewhere the number of unused features... I think the upcoming book will help a lot here. Sometimes you …
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| Recently I've been doing a pass on my code after I realized a potential security issue with byond links (and I notice …
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| I bet someone saw this coming... To implement delegation, it would help to be able to see if the delegate object …
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| To revive a question: Will the new approach to Topic() approach work with data objects? I'm preparing my forum code for …
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| As we move toward production and actual players/guides use the system, I'd like to make a couple of requests. 1) As …
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| Okay, 'cause Guy asked... One of the common mistakes made when one starts in object-oriented programming is to solve …
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| So with the new overlay stuff, my mind drifts to weather effects... You could always implement rain by putting an …
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| I really like the approach to overlay/underlay stuff -- an elegant solution to what has been requested. It's not stated …
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| I was trying to show a guide how to build stuff, and it just didn't seem to be working for her. Turned out that her …
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| I pass prompt a list of options, and it reorders them. Not polite.
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| I have always used sleep(1) to mean "sleep til the next tick". However, I noticed yesterday that the doc shows sleep to …
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| The auto-saving stuff you are adding in looks very interesting. It will reduce a lot of code and be a programming …
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| Is there a way to influence the panel order? I have a panel that I want last in the order, but instead the panel title …
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| Okay I worked though some BS in my code and now the only bottleneck is maploading from a savefile. In a fit of ultimate …
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| I assume the Easter egg is the banner item that has started popping up. Clicking on it takes you to a form where you …
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| I've been working with a lot of hierarchical objects lately, and I just came to a conclusion that cost me a day of …
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| Well I just uploaded my first update to my world in a couple of months, and as I used my new functionality I was …
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| I'm trying to allow guides to edit the attributes of turfs and such by right-clicking on the object in the panel that …
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| Haven't tried it yet, but I do indeed love the idea. If you implement HTML tables (which I could really use for some of …
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| Well, at least if you are running Virtual PC it does. Virtual PC is an incredibly excellent program that emulates …
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| Something has changed about the text entry windows...I have multiple cases where a text input window is brought up to …
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| For my guide's building UI, I'd like to create and bring forward a certain stat panel when they bring up a particular …
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| I had hoped to do some byond coding after my vacation, but this is an intense time of year for me and I won't have time …
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| There has been mention of trying the telnet connection, but in spite of searching all over I can't find any …
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| (Tried to reply to Zilal, but the system thinks I haven't logged in whenever I do, even though I can reply to …
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| We're off to Ashland during the next week, for the first of our two annual trips to the Shakespeare festival there. I …
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| Brackets are used to indicate variables within text strings...if I try to escape a bracket -- \[ -- so I can display it …
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| My guides want more icons for turfs and mobs and such, and they don't want to have to wait for me to incorporate their …
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| You might be uploading a new version...but just in case you don't know about it.
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| Here I am, Mr "I don't do math", and I keep running into algorithms that could use a modulus function... Any chance?
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| When I click on the Bug Report think, I show no messages...this started immediately after I responded to a post there.
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| I have my zone system ready to go -- each guide will have their own zone which only they can build in, and zones are …
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| Nice little sheep game, Zilal! I suck at it right now...almost got my furthest when I accidentally hit wait instead of …
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| From another thread: Gabriel: ------ Using the save file is a good workaround for this sort of thing. It would throw my …
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| The new feature where closing an input window redirects input to the command-line caused a bunch of problems for me …
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| I've been looking at Gabriel's awesome demo of the power of overlays (was that only in the DUNG forum? If so would be …
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| I believe Dantom has been thinking about ways to provide for some kind of loadable modules, so I thought I'd throw in a …
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Feb 1, 9:17 pm