My GiaD entry.
Best if played with more than 4 players.
It is simple enough you go around attacking other ships by ramming them, once you have rammed them you go to a battle area where your cannons become activated. You can shoot side to side by pressing center. Have the highest score after a set number of wind changes to be the winner.
http://games.byond.com/hub/Deathstar175/PiratesPlunderGiadCe
It is simple enough you go around attacking other ships by ramming them, once you have rammed them you go to a battle area where your cannons become activated. You can shoot side to side by pressing center. Have the highest score after a set number of wind changes to be the winner.
http://games.byond.com/hub/Deathstar175/PiratesPlunderGiadCe
Posted by Deathstar175 on Sunday, September 17, 2006 11:27AM
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#2 Deathstar175:
hmm lol... i forgot to check to see if the npc ships had a client when bumping a town lol. I guess thats what happens when you try to make a game in a day.
Sunday, September 17, 2006 12:09PM
#1 DeathAwaitsU:
runtime error: bad client
proc name: Bump (/mob/Bump)
usr: Ship (/mob/Ship)
src: Ship (/mob/Ship)
call stack:
Ship (/mob/Ship): Bump(the town (/obj/town))
Ship (/mob/Ship): Move(the water (166,52,1) (/turf/water), 4)
Ship (/mob/Ship): Go()
Ship (/mob/Ship): Go()
Sunday, September 17, 2006 12:03PM