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        <title>delgertome's thing</title>
        <link>http://www.byond.com/members/Delgertome</link>
        <description>A gathering of trees</description>
        <lastBuildDate>Sat, 06 Sep 2008 23:05:11 GMT</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>The Banality of our Hero, Part I</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=34220</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=34220</guid>
            <pubDate>Sat, 25 Aug 2007 13:47:34 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Delgertome?command=view_comments&amp;post=34220#comments</comments>
            
            <description>After years, and years, of playing RPGs I've come up with a list of clichés that are always part of a RPG. I'd like to discuss one that is most the time dismissed as impossible or inconceivable. This truth is; The hero - heroes - will save the world or universe.&lt;br/&gt;
&lt;br/&gt;
How true is this? Is it really inconceivable that a small group can make or break a &quot;world war?&quot; At first glance it really seems impossible but maybe history will lead us to believe otherwise.&lt;br/&gt;
&lt;br/&gt;
&lt;b&gt;Truths:&lt;/b&gt;&lt;br/&gt;
&lt;br/&gt;
&lt;b&gt;Time:&lt;/b&gt; World War II&lt;br/&gt;
&lt;b&gt;Person:&lt;/b&gt; General Douglas MacArthur&lt;br/&gt;
&lt;br/&gt;
Now, first, I should say that this is not saving the world it was more saving America during the Pacific War campaign. This man did more than just update the military wardrobe. His strategy in the Pacific was, in historian opinion, what won the Pacific War. Although, he has been viewed as a controversial figure he did do more great things for the United States, and overall the world, than most people could ever dream of doing. (For example, he did a lot for the Japanese economy following the War.)&lt;br/&gt;
&lt;br/&gt;
&lt;b&gt;Time:&lt;/b&gt; Civil War&lt;br/&gt;
&lt;b&gt;Person:&lt;/b&gt; Thomas &quot;Stonewall&quot; Jackson&lt;br/&gt;
&lt;br/&gt;
First, I must say...This man is a man. He was one tough son of a ... and that cannot be ignored. Many historians believe that Jackson was the best general in entire Civil War. Jackson's death had enough of a tole that Lee had said, &quot;William, I have lost my right arm.&quot; It's even been speculated that if Jackson had stayed alive there is a chance the Civil war would have ended differently.&lt;br/&gt;
&lt;br/&gt;
&lt;b&gt;Arguments:&lt;/b&gt;&lt;br/&gt;
&lt;br/&gt;
&quot;All of the men you listed above were LEADERS not FIGHTERS.&quot;&lt;br/&gt;
Yes, this is true, but there is the fact they are single people and a collection of the finest people could be an &quot;unstoppable&quot; force. (I would make a reference to the 300 Spartans, but frankly I'm tired of hearing about that movie and if I applied the REAL historic record of it I'd lose my argument.)&lt;br/&gt;
&lt;br/&gt;
My argument here is not that it is possible for a group of 4 adventurers to defy all odds and rescue the world from a great evil but only that it might not be so inconceivable as to dismiss it as outright fantasy. The facts remain that great people can do great things.&lt;br/&gt;
&lt;br/&gt;
Note: I'd like to make sure that it's known NONE of my historical references are false, I was at first going to do citations but I felt just relating historical figures to video games would be geeky enough. Also, I didn't go deeply into the explanations about the people because I'm sure nobody wants a history lesson. I'm sure you could find any of these facts on wikipedia, they know everything after all.&lt;br/&gt;
&lt;br/&gt;
-delgertome&lt;br/&gt;
&lt;br/&gt;
&quot;I'm on my way to save the world.&quot;&lt;br/&gt;
-Operation Ivy&lt;br/&gt;
&lt;br/&gt;
Post Script - Feel free to argue with me if you'd like. (I'd prefer a discussion, but whichever you like.)</description>
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                <item>
            <title>TSiF Returns</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=33644</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=33644</guid>
            <pubDate>Thu, 09 Aug 2007 14:54:47 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Delgertome?command=view_comments&amp;post=33644#comments</comments>
            
            <description>The Sky is Falling has been re-released. Yes, I am Zi. No, it is a new source code.&lt;br/&gt;
&lt;br/&gt;
I don't know exactly how far I'll go with it, I do plan to release the source code. Mainly because I want to see just how many funny clones get made. (Considering there was a ton of clones 2-3 years ago without the source being released.)&lt;br/&gt;
&lt;br/&gt;
Anyways, enjoy.&lt;br/&gt;
&lt;br/&gt;
-delgertome</description>
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                <item>
            <title>Busy Day</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=33619</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=33619</guid>
            <pubDate>Wed, 08 Aug 2007 21:30:47 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Delgertome?command=view_comments&amp;post=33619#comments</comments>
            
            <description>So, today, I made another little project and decided to take on another. As some of you know, I am Zi and someone requested I remake The Sky is Falling since my old one was lost 2-3 years ago.&lt;br/&gt;
&lt;br/&gt;
So, tomorrow, I'll more than likely make a new version of TSiF.&lt;br/&gt;
&lt;br/&gt;
Today though, I released my alternative &lt;a href='http://developer.byond.com/hub/Delgertome/InventorySystem'&gt;inventory system.&lt;/a&gt;&lt;br/&gt;
&lt;br/&gt;
Have fun with it,&lt;br/&gt;
-delgertome</description>
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            <title>PMUR</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=33605</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=33605</guid>
            <pubDate>Wed, 08 Aug 2007 19:24:16 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Delgertome?command=view_comments&amp;post=33605#comments</comments>
            
            <description>After much delay I have finally posted my roguelike on the hub. &lt;a href='http://games.byond.com/hub/Delgertome/PMUR'&gt;PMUR&lt;/a&gt; will be worked on further, maybe, as long as I can think of what else to do with it. (Maybe.)&lt;br/&gt;
&lt;br/&gt;
-delgertome </description>
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            <title>Graphics... @_@</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=33452</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=33452</guid>
            <pubDate>Sat, 04 Aug 2007 23:26:38 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Delgertome?command=view_comments&amp;post=33452#comments</comments>
            
            <description>Heh, after compiling my code and all it came out to 162.3 KB, but my code was only 21KB after the help-file and all. Graphics are big. Of course, I do have a lot of unused graphics that I may put to use.&lt;br/&gt;
&lt;br/&gt;
Anyways, I'll be making a HUB entry either tomorrow or the day after for my roguelike. Not sure if it'll be tomorrow, it's mother's birthday.&lt;br/&gt;
&lt;br/&gt;
Well, things are best left short.&lt;br/&gt;
&lt;br/&gt;
Signing out,&lt;br/&gt;
-delgertome</description>
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            <title>Roguelike</title>
            <link>http://www.byond.com/members/?command=view_post&amp;post=33288</link>
            <guid>http://www.byond.com/members/?command=view_post&amp;post=33288</guid>
            <pubDate>Wed, 01 Aug 2007 23:15:13 GMT</pubDate>
            
            <comments>http://www.byond.com/members/Delgertome?command=view_comments&amp;post=33288#comments</comments>
            
            <description>I figured I should post here after seeing a very entertaining proposal on the Dungeon Crawler page.&lt;br/&gt;
&lt;br/&gt;
I started working on a roguelike a few days ago and I have had success with it so far. I will post here any updates to it and the like.&lt;br/&gt;
&lt;br/&gt;
-delgertome&lt;br/&gt;
&lt;br/&gt;
P.S. - 20kb makes it very, very hard to have a dungeon generator. Mine came out to 8.2kb, which barely made the cut because the other basic systems took up most the other space.</description>
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