Map Quick-Pallette in BYOND Discussion
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Not sure if anything like this has been suggested already, or if there's a quick way to do it already... Perhaps add some sort of little list of "quick references" for map making? Something right below the add/fill/select, where you could drag stuff from the object tree and access them quicker. I know I could basically make a "pallette" by sticking some instances on my map and use "Make Active Object", but something that functioned like a... filtered object tree almost... that was handy on the side there, would be really helpful for map making when your object tree is massive and you really only need a few turfs/objs/mobs at any one given time.
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I give this idea four acorns.