Hey, I think some of you know me, anyway...
I'm curious how you can make it to where you can tell what objs/mobs are within a specific amount of squares from an object. I'm curious because of objs being used as 'troops' in a game I'm working on, and each of them has a range to attack. Such as, Warriors can only attack within 1 square of themsleves but Archers can attack with 2 to 3 squares. Anyway, how would you go about doing this?
|
||||||||||||||||||||