Quit trolling.
ok FIRST off im not freakin trolling. I am tryna fix my game so if you can freakin excuse yourself for a bit then thated be great. I DO NOT NEED YOU TO READ MY FORUM. I apreciate those w here to help but you are not one of them. if you wish a screenshot then ask for one but seriously THIS BLACK SCREEN ISENT GOING AWAY NO MATTER WHAT ADVICE OR CODES PEOPLE GIVE ME.shadecyber i do not know if your an admin or not but i hope your powers revoked for saying that BS. now can i get sum one else here with some helpful tidbits on how to make the black screen on my game go away so i can GO ON TO MAKE IT ALREADY.
Alright, jeez.
Check your locate proc.

src.loc = locate(2,40,1)

Make sure you're being located somewhere that is inside the map, (within your max x, and max y) as well as making sure the location you're moving to is a non dense area.

If you wanna test for sure whether it's working or not change:
mob/Login()
..()
src.loc = locate(2,40,1)

to:
mob/Login()
..()
src.density=0
src.loc = locate(2,2,1)
src.density=1
We've given you a bunch of advice on different reasons as to why the map would not be showing up.

Either your map is not checked, the location you're sending the player to does not exist, or the sight flag is set to make you blind.

Could you run this verb in-game and paste what it tells you?:

mob/verb/DEBUG_ME()
world << "I AM STANDING ON [loc]."
world << "I AM AT [x], [y], [z]."
world << "MY SIGHT IS [sight]."
I AM STANDING ON .
I AM AT 0, 0, 0.
MY SIGHT IS 0.

that;s what it states.

the black screen is still there and i have tried every code given to me but the sight flag thing interests me so please explain how to fix that.

I doubt the sight would be a problem, unless you have another piece of code interfering with the one you posted.
I just noticed, the code you posted earlier, is completely off indentation. That MAY or may not have something to do with the error you're having. I recommend reading through the BYOND guide carefully.
maybe so but the map is checked thius the black screen shows. If it wasn't see only the beginner tab commands i put up and the chat text. I don't know if it was soemthing i missed after that. I made each turf. Grass, steel, wall, I even made my person but i made him y using microsoft paint so i used the animation tab other than the paint tab to copy and paste him on there. I coded the turf and person and then braught up the map. I even placed grass everywhere before placing my mob down. I compiled and it checked out and when i click run still a black screen.
Post your entire code please.
Disasterousclown wrote:
I AM STANDING ON .
I AM AT 0, 0, 0.
MY SIGHT IS 0.

that;s what it states.

the black screen is still there and i have tried every code given to me but the sight flag thing interests me so please explain how to fix that.

Right, so from here we can infer that several things may be happening:

  • You do not have a map checked. checked
  • If you do have a map and it's checked, it may not be be big enough on the x-axis or y-axis, and you are sending the player into an invalid location (which will redirect them to x0, y0, z0, which is essentially null).
  • Something in Move() is preventing it from returning its default value, so you can't move at all.
  • Enter() has been modified and you're being disallowed from entering a specific /turf or /area.
turf
grass
icon = 'grass.dmi'
wall
icon = 'wall.dmi'
density = 1
steel
icon = 'steel.dmi'
mob
icon = 'person.dmi'

that is one code in a dm file. for the second person. let me move my mob and see what happens
I will direct you to my tutorial if they ever get it transferred over
YAY I DID IT. thank youi all for your voluntary help but i found the problem out. See i made a tutorial with that wronmg site yet i clashed the info i learned fromt he correct byond tutorial with the material provided. the map on the tutorial versionm worked so instead i transfered the data i had put on my game to the tutorial to see my mistake.

all of the codes provided that were helpful were in fact true so thanks guyus but the problem i found with the map was not one from the other site that i first referred to in my first thread but it was in fact a code that i edited from the byond guide whihc was a simple welcoming code.

mob
Login()
world << "Hello, welcome to the gifted ones. An rp game based purley on sha akume and her path to world domination. Will you aid her in her quest or stop the witch before she gets a chance. the choice is purley up to you."

if you want you can explain to me what i did wrong with editing that code because for some reason that was the root problem to my mapping but thanks for all of you'r help I may need more help long the way but ima read others frequently asked questions before actually askin as of yet.
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