DivineTraveller

Joined: Jan 5 2007

I like pie! :D | Contact info: MSN<imnothere199@hotmail.com> AIM<imnothere199> Email<imnothere199@gmail.com>

Shoutbox

CauTi0N
Aug 1 2011, 8:16 am
Done!
DivineTraveller
Jul 30 2011, 6:02 pm
I'd actually be willing to accept help on finishing up Castle Carnage, if you still are interested in the project. Quite honestly, I got bored halfway through =/
CauTi0N
Jul 23 2011, 9:03 am
fuuu - it won't let me comment on your blog post for some reason.

if you need help, email me. I still don't have much time, but because I wouldn't be learning a new language, I can help out on modular devices from time to time if you wish.
DivineTraveller
Jul 12 2011, 8:42 am
I'm actually not so sure I have time anymore. I've been busy beyond belief with various things here and there, and I haven't been able to work on any o my projects for quite some time. It might have to wait. The project is still there if you want to use it as a learning tool, though.
CauTi0N
Jul 12 2011, 8:41 am
Well, I'll get in contact with you when my workload begins to diminish and I feel I have the time to actually put in decent work with you. Sound good?

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Date
Location
 
Could we get a way to get the current world mode? In the case where we have to read/write external files, we could …
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I remember someone mentioning something about rewriting one of these two libraries to cache icons. Did anyone ever …
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I've kept quiet for nearly a week, updating the game, fixing things, adding things, you know, the usual. Today I've …
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When trying to create a new folder with DM, it just tells me the directory doesn't exist, so I have to go to the …
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Yesterday I released my game, Doomed Dreams. I got a lot of positive feedback, a little bit of negative feedback (to be …
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Hiyo. As of recent, or maybe not so much, I've been getting a "Floating Point Exception" every time I try to run …
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I've got a game to release!
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This is what happens when a man dreams... of boxes.
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I've decided to release my set of clicking procs that I made to extend the functionality of Click(). The library can be …
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Increased click capabilities.
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When we modify an atom on the map at compile time, it shows all of the modified variables in bold text in the instance …
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Maybe casual, maybe a bit over the top. I don't have any pixel-movement sidescroller libaries/engines, and I really …
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I has. Also, semi-lengthy post.
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For those not familiar with the actual game behind .hack, basically what it is is a world that creates and maintains …
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http:// www.rockpapershotgun.com/2010/07/21/ space-station-13-galactic-bartender-ep-1/ Well, isn't this an interesting …
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Yes, rules.
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After a recent install of BYOND on one of my linux boxes, now I'm getting a 'floating point exception' whenever I try …
2
 
Hi. I recently repartitioned one of my drives and installed a linux OS (fedora 13) on a small partition. I didn't …
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In response to the open-sourcing post somewhere below this, as well as a comment on that post.
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It might be helping BYOND.. o noes!
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Lots of choices, though.
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An interesting twist of events. Also, development updates.
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There are no buhs.
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Um, is world.SetScore() supposed to fail as often as it has been for me? [Debug] SETSCORE FAILED …
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Right now, I'm looking at my old design notes for a game of mine. I've noticed the overworld is comprised of roughly 13 …
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So, right now I'm attempting to find a way to link BYOND and IRC. What I'm trying to do, is have control over the …
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Yes, you heard me.
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With just an image, too!
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Who's to say programmers can't do art? Blasphemy. [Warning] Lots of pictures.
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So, right now I'm working on some stuff that requires some pretty quick reflexes, while still requiring that I can do …
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Blood. Murder. Mystery. All wrapped into one anime, with much more to offer!
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Referencing id:721265 (also, we can't just use id: in bug/feature tracker?) Would it be possible/feasible for us to …
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Just a thought, but I think it'd be awfully nice to have keys auto-combine when a cid/ip/key association come up, …
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I'd like it if we could make mouse_pointer_icon larger than 32x32, mostly because I can think of a few instances where …
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Copied from BYOND Features forum by Airjoe Background by Mobius Evalon at ID:586472 I was wondering how feasible it …
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Copied from BYOND Features forum by Airjoe Alright, well, after my previous idea was pointed out to me as impossible …
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Boredom coalesces, again.
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Ancient lists resurface; lulz ensue.
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Alright, well, after my previous idea was pointed out to me as impossible with the current setup, the next idea on the …
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Telnet support is in.
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id:586472 I was wondering how feasible it would be to actually implement this into the system. I think it would be a …
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You know what this is about.
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http://www.byond.com/members/ BYONDHelp?command= view_tracker_issue&tracker_issue=652 To recap: basically, you can't have …
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My recent activity of programming and life in general, I suppose.
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