DivineTraveller

Joined: Jan 5 2007

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DivineTraveller
Dec 29 2018, 9:19 am
Sup nerds, if you remember nameless lands, I'm still working on it. You can find it here: https://rair.land

It's a lot different, but it's still p fun.
C_Dawg_S
Aug 29 2017, 6:38 pm
BYOND will never die bro
411607
Mar 7 2014, 7:33 am
you, are interesting. That is why. What's the link to your site??
DivineTraveller
Mar 1 2014, 10:54 am
I don't know what in particular you're following.
411607
Mar 1 2014, 8:59 am
follow follow follow >.>

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Subject
Replies
Date
Location
 
Fresh off the presses, too!
9
 
A glorious game of glorious gloriousness.
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Pay what you want for five games, again.
3
 
Over the past week-and-a-day, I've written in-depth (or, moreso than prior) blog posts about my RPG's character …
0
 
Right now I'm trying to hook up my xbox to my monitor. I grabbed this plug, seen as my monitor doesn't have component …
2
 
Out of curiosity, if I had multiple DMB files that all had the same RSC (basically, different instances of the same …
1
4
 
Could we get a way to get the current world mode? In the case where we have to read/write external files, we could …
12
1
 
I remember someone mentioning something about rewriting one of these two libraries to cache icons. Did anyone ever …
7
I've kept quiet for nearly a week, updating the game, fixing things, adding things, you know, the usual. Today I've …
2
 
When trying to create a new folder with DM, it just tells me the directory doesn't exist, so I have to go to the …
5
Yesterday I released my game, Doomed Dreams. I got a lot of positive feedback, a little bit of negative feedback (to be …
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21
 
Hiyo. As of recent, or maybe not so much, I've been getting a "Floating Point Exception" every time I try to run …
5
I've got a game to release!
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20
This is what happens when a man dreams... of boxes.
18
 
I've decided to release my set of clicking procs that I made to extend the functionality of Click(). The library can be …
0
Increased click capabilities.
4
 
When we modify an atom on the map at compile time, it shows all of the modified variables in bold text in the instance …
6
 
Maybe casual, maybe a bit over the top. I don't have any pixel-movement sidescroller libaries/engines, and I really …
4
 
I has. Also, semi-lengthy post.
0
 
For those not familiar with the actual game behind .hack, basically what it is is a world that creates and maintains …
17
 
http:// www.rockpapershotgun.com/2010/07/21/ space-station-13-galactic-bartender-ep-1/ Well, isn't this an interesting …
7
 
Yes, rules.
0
 
After a recent install of BYOND on one of my linux boxes, now I'm getting a 'floating point exception' whenever I try …
2
 
Hi. I recently repartitioned one of my drives and installed a linux OS (fedora 13) on a small partition. I didn't …
1
 
In response to the open-sourcing post somewhere below this, as well as a comment on that post.
5
 
It might be helping BYOND.. o noes!
2
 
Lots of choices, though.
5
 
An interesting twist of events. Also, development updates.
7
 
There are no buhs.
3
 
Um, is world.SetScore() supposed to fail as often as it has been for me? [Debug] SETSCORE FAILED …
2
 
Right now, I'm looking at my old design notes for a game of mine. I've noticed the overworld is comprised of roughly 13 …
5
1
 
So, right now I'm attempting to find a way to link BYOND and IRC. What I'm trying to do, is have control over the …
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21
 
Yes, you heard me.
9
 
With just an image, too!
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Who's to say programmers can't do art? Blasphemy. [Warning] Lots of pictures.
9
 
So, right now I'm working on some stuff that requires some pretty quick reflexes, while still requiring that I can do …
2
 
Blood. Murder. Mystery. All wrapped into one anime, with much more to offer!
6
 
Referencing id:721265 (also, we can't just use id: in bug/feature tracker?) Would it be possible/feasible for us to …
6
 
Just a thought, but I think it'd be awfully nice to have keys auto-combine when a cid/ip/key association come up, …
6
 
I'd like it if we could make mouse_pointer_icon larger than 32x32, mostly because I can think of a few instances where …
16
 
Copied from BYOND Features forum by Airjoe Background by Mobius Evalon at ID:586472 I was wondering how feasible it …
16
 
Copied from BYOND Features forum by Airjoe Alright, well, after my previous idea was pointed out to me as impossible …
7
 
Boredom coalesces, again.
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Ancient lists resurface; lulz ensue.
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