Hey,
Just needed some help with areas. What Im trying to do is make my 'Copy Map' proc able to copy areas as well as turf||obj.
Ive got everything done up to the part where I replace the old areas that already existed with new areas.
I know I cant simply write over them like I do with turfs.
-DogMan

SwapMaps is capable of handling this for you.
If all you need to do is copy the map, you can create a new swapmap datum corresponding to the compiled-in map, save, and then use the saved map as a template for a new one:
Lummox JR