Thanks figured that almost intantly after posting but another problem has occured, I got so it want be cut up into peices, but now I'm unable to edit out the white border around would would I do this though I have an idea right now of how to.
My idea is take what the building is going to be on tile it, place the building pico n the place it on the Map.
Or just make it a .gif image so you can use transparency, and then set a turf and/or obj's icon to the image without ever importing it.
turf/Tree //typically trees are larger than 32x32 icon = 'Folder/Image.gif'//if it's not in a folder in the game's folder, then you don't need the "Folder/" part
Or just make it a .gif image so you can use transparency, and then set a turf and/or obj's icon to the image without ever importing it.
> turf/Tree //typically trees are larger than 32x32 > icon = 'Folder/Image.gif'//if it's not in a folder in the game's folder, then you don't need the "Folder/" part >
Yea my plan looked crappy around the edges, literally.
When I try and save as a gif it says it will result in loss of color fix?
Open it up in an image editting program, then resave it as a .gif (or .png Jeff >_>). Save it with the best quality you possibly can. If it results in "color loss", you won't even notice it. I never have.
If the software you use supports transparency, then no, nothing special. If you don't have a program that supports transparency, I suggest you get one, such as Photofiltre. Google it, and it should be the first link. It's freeware.
Open it up in an image editting program, then resave it as a .gif (or .png Jeff >_>). Save it with the best quality you possibly can. If it results in "color loss", you won't even notice it. I never have.
If the software you use supports transparency, then no, nothing special. If you don't have a program that supports transparency, I suggest you get one, such as Photofiltre. Google it, and it should be the first link. It's freeware.
Ok I want to crop really close to the image but can't find the control in PhotoFiltre
Oh, you didn't specify it was already scaled. Set the "background" color to something contrasting what the star color is and then at the top toolbars, there's a little black and white checkerboard looking icon. Click it and it'll ask you with color you want to make transparent, and how transparent you want it to be. Select the "background color" of the image to be transparent, then move the slider all the way to the right and click Okay.
If you did it right, the background will look like a checkerboard, indicating that it's transparent. Sort of like the "mask" in Dream Maker's icon editor, only with smaller squares.
It may have been something I've done wrong, but yes the my set back back ground is the only one appearing but I still cant get within 3 squares of the side of the building.
Because of the empty space in the image. If you make an IMAGE (not an icon) dense, then whatever negative space there is, will be dense as well. So resize the canvas close to the building's dimensions.
Because of the empty space in the image. If you make an IMAGE (not an icon) dense, then whatever negative space there is, will be dense as well. So resize the canvas close to the building's dimensions.
Thanks that helped alot ok, this has been really bugging me, You know those white spots on ripped icons is there anyway for these not to appear translucent without recoloring a shade of gray.
Thanks that helped alot ok, this has been really bugging me, You know those white spots on ripped icons is there anyway for these not to appear translucent without recoloring a shade of gray.
Sorry, no. I don't know what you're talking about :)
Also, don't use .bmp files. Use .png instead, they are the same quality, but smaller.