ID:103678
 
wut do u wanna c in-game?
Well, we've already written up all of what we want in-game. We're curious as to what you'd like to see within the game.

Try to keep it realistic, in the margin of a zombie survival action-rpg hybrid game, and clean.

I wanna add more parts dealing with survival, having been watching "The Colony" it kind of motivated me to add more of that aspect into the game.

The suggestions can range from types of zombies, buildings, weapons, etc. Just follow the guidelines above.
Chuck Norris Zombie
-Can't be killed.
-You lose as soon as he appears on the screen.
-Mind-rapes the player because Chuck Norris can't die.
-He has a beard.
Kumorii wrote:
Chuck Norris Zombie
-Can't be killed.
-You lose as soon as he appears on the screen.
-Mind-rapes the player because Chuck Norris can't die.
-He has a beard.

We were considering on doing spoof zombies. So sure, why not lol.
Doobly-Doo Productions wrote:
Kumorii wrote:
Chuck Norris Zombie
-Can't be killed.
-You lose as soon as he appears on the screen.
-Mind-rapes the player because Chuck Norris can't die.
-He has a beard.

We were considering on doing spoof zombies. So sure, why not lol.

Lol.
Anyway, jokes aside.
How about incorporating Holy Water as a weapon?
Kumorii wrote:
Doobly-Doo Productions wrote:
Kumorii wrote:
Chuck Norris Zombie
-Can't be killed.
-You lose as soon as he appears on the screen.
-Mind-rapes the player because Chuck Norris can't die.
-He has a beard.

We were considering on doing spoof zombies. So sure, why not lol.

Lol.
Anyway, jokes aside.
How about incorporating Holy Water as a weapon?

Sounds a bit more on the [Rec] and [Rec]2 side of things, which is about a possessed girl that can spread possession through the blood? It's weird, but this isn't about possession.
Make some areas hard to see in unless you have a flash light or something.
EmpirezTeam wrote:
Make some areas hard to see in unless you have a flash light or something.

I second this.
Kumorii wrote:
EmpirezTeam wrote:
Make some areas hard to see in unless you have a flash light or something.

I second this.

Yeah, we're doing obvious settings for some. Like a sewer would be almost completely pitch black with a murky haze. But yeah, we'll have this in.
i wnt see bases nd alliances, leik a truce? bt nut wit zumbies xdd, wit players, leik gilds bawt bettar?
Kaimana wrote:
i wnt see bases nd alliances, leik a truce? bt nut wit zumbies xdd, wit players, leik gilds bawt bettar?

You couldn't have typed this out like a decent human being? Lol.

Alliances such as gangs/groups? Most secured area's will be player set up. There will be the option to make a secured area such as barricading a building up entirely, keeping it up kept and opening shops and such. But that's up entirely to a player or group of players.
I really want to see alliance like features, I've yet to see a game(to my likings) on BYOND that has a nice clean team based system. Yes, gang word be another word for it.
Kaimana wrote:
I really want to see alliance like features, I've yet to see a game(to my likings) on BYOND that has a nice clean team based system. Yes, gang word be another word for it.

Yeah, since teamwork is a very prominent thing in this game, we're going to try to do some sort of alliance/gang based system.
Are you guys still working on this?