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        <title>Dr.DraX's site</title>
        <link>http://www.byond.com/members/DrDraX</link>
        <description></description>
        <lastBuildDate>Tue, 21 May 2013 09:45:47 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Which Proc?</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=923536</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=923536</guid>
            <pubDate>Fri, 10 Aug 2012 21:30:00 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=923536#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
obj/Auto_Door&lt;br&gt;    density=1&lt;br&gt;&lt;br&gt;    icon=&lt;span class=&quot;dmstring&quot;&gt;'doors.dmi'&lt;/span&gt;&lt;br&gt;    icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;AutoDoor&amp;quot;&lt;/span&gt;&lt;br&gt;    &lt;span class=&quot;dmcomment&quot;&gt;/*proc*/&lt;/span&gt;()&lt;br&gt;        src.density=0&lt;br&gt;        spawn(1)&lt;br&gt;            src.icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;AutoDoorFlick&amp;quot;&lt;/span&gt;&lt;br&gt;            spawn(30)&lt;br&gt;                src.density=1&lt;br&gt;                src.icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;AutoDoor&amp;quot;&lt;/span&gt;&lt;br&gt;    DblClick()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.owner==usr.key)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;            usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;That isn't yours to delete!&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
I'm trying to find a proc that will trigger the effect when the usr tries step on it.&lt;br&gt;
&lt;br&gt;
See the notation.&lt;br&gt;
&lt;br&gt;
Note: I tried Bump(), Enter(), Entered()&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Only Some Objects Delete</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=875447</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=875447</guid>
            <pubDate>Wed, 18 Jul 2012 00:12:11 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=875447#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
obj&lt;br&gt;    skilltree&lt;br&gt;        f1&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f1&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;2,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;&lt;br&gt;        f2&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f2&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;3,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;        f3&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f3&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;4,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+99999&lt;br&gt;        f4&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f4&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;5,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;        f5&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f5&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;6,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;        f6&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f6&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;7,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;        f7&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f7&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;8,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;        f8&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f8&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;9,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;        f9&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f9&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;10,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;        f10&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;f10&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;11,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;        fstart&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;fstart&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;1,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;            Click()&lt;br&gt;&lt;br&gt;                alert(usr,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;This is the Burn Spell. It does 10 damage each round to one enemy.&amp;quot;&lt;/span&gt;)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.Type==&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Fire&amp;quot;&lt;/span&gt;)&lt;br&gt;                    usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You have learned the spell: &amp;lt;font color=red&amp;gt;Burn!&amp;quot;&lt;/span&gt;&lt;br&gt;                    usr.firelevel=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;s&amp;quot;&lt;/span&gt;&lt;br&gt;        fclose&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;fclose&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;12,7&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+2&lt;br&gt;            Click()&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;for&lt;/span&gt;(&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/O &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; usr.client.screen)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(O)&lt;br&gt;        fff&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;            icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;fff&amp;quot;&lt;/span&gt;&lt;br&gt;            density=1&lt;br&gt;            layer=MOB_LAYER+1&lt;br&gt;        fire&lt;br&gt;            icon=&lt;span class=&quot;dmstring&quot;&gt;'fire.png'&lt;/span&gt;&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;1,1&amp;quot;&lt;/span&gt;&lt;br&gt;            layer=MOB_LAYER+1&lt;br&gt;&lt;br&gt;mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;        hi()&lt;br&gt;            usr.Type=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Fire&amp;quot;&lt;/span&gt;&lt;br&gt;        Fire_HUD()&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f1&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f2&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f3&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f4&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f5&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f6&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f7&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f8&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f9&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/f10&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/fclose&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/fstart&lt;br&gt;            client.screen+=&lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; /obj/skilltree/fire&lt;br&gt;&lt;br&gt;            usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;done!&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
When I press the fclose obj, everything on the screen deletes besides the fire and the fstart.&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>HUDs</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=874947</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=874947</guid>
            <pubDate>Tue, 17 Jul 2012 17:20:17 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=874947#comments</comments>
            
            <description>Are there any tutorials out there that explain what HUDs are and how to use them?&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Proc Confusion</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=872352</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=872352</guid>
            <pubDate>Mon, 16 Jul 2012 01:05:34 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=872352#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    badguy&lt;br&gt;mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;        Challenge(mob/M &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; oview())&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.inbattle==1)&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You're in battle!&amp;quot;&lt;/span&gt;&lt;br&gt;                &lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.inbattle==1)&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; is in battle!&amp;quot;&lt;/span&gt;&lt;br&gt;&lt;br&gt;                &lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.pending==1)&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has a pending challenge to deal with!&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.pending==1)&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You have a pending challenge to deal with!&amp;quot;&lt;/span&gt;&lt;br&gt;&lt;br&gt;                &lt;br&gt;            &lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.client)&lt;br&gt;                M.pending=1&lt;br&gt;                usr.pending=1&lt;br&gt;                alert(M,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Would you like to battle with &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Challenge&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yes&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;No&amp;quot;&lt;/span&gt;)&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Yes&amp;quot;&lt;/span&gt;)&lt;br&gt;                        M.inbattle=1&lt;br&gt;                        usr.inbattle=1&lt;br&gt;                        M.pending=0&lt;br&gt;                        usr.pending=0&lt;br&gt;                        &lt;span class=&quot;dmcomment&quot;&gt;//putting this later&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;No&amp;quot;&lt;/span&gt;)&lt;br&gt;                        M.pending=0&lt;br&gt;                        usr.pending=0&lt;br&gt;                        &lt;span class=&quot;dmcomment&quot;&gt;//putting this later&lt;/span&gt;&lt;br&gt;                    &lt;br&gt;                        &lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;&lt;br&gt;                &lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Your battle will begin in 10 seconds!&amp;quot;&lt;/span&gt;&lt;br&gt;                usr.pending=1&lt;br&gt;                &lt;br&gt;                spawn(100)&lt;br&gt;                    usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You are battling &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                    usr.inbattle=1&lt;br&gt;                    &lt;span class=&quot;dmcomment&quot;&gt;//for later&lt;/span&gt;&lt;br&gt;                    &lt;br&gt;                    &lt;br&gt;&lt;br&gt;    &lt;br&gt;mob/&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;&lt;br&gt;    pending&lt;br&gt;    inbattle
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
loading turnbased.dme&lt;br&gt;
badguy.dm:24:error: proc definition not allowed inside another proc&lt;br&gt;
badguy.dm:50:error: unbalanced }&lt;br&gt;
&lt;br&gt;
turnbased.dmb - 2 errors, 0 warnings (double-click on an error to jump to it)&lt;br&gt;
&lt;br&gt;
How do I rewrite this without the error?&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Is BYOND one of a kind?</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=824060</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=824060</guid>
            <pubDate>Tue, 19 Jun 2012 23:49:07 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=824060#comments</comments>
            
            <description>Is BYOND the only...thingy, like this? I mean, there's Unity and all, but BYOND seems too unique. The language was derived from other languages, so it couldn't be the only one of its kind. Is it?</description>
        </item>
                <item>
            <title>Better Than The Blue Book?</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=807643</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=807643</guid>
            <pubDate>Sun, 10 Jun 2012 04:21:01 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=807643#comments</comments>
            
            <description>I've read through the DM Guide and I've learned a lot, but I've been searching for something more. No one will teach you everything about DM, you have to make use of what you have and turn it into what you want, right? But is there anything that goes a little more in depth? I don't feel like the DM Guide helps me enough. Can someone direct me to a possible alternative?</description>
        </item>
                <item>
            <title>Stop SOUTH Movement</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=803267</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=803267</guid>
            <pubDate>Fri, 08 Jun 2012 02:34:01 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=803267#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    Login()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What would you like to be?&amp;quot;&lt;/span&gt;)&lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ambulance&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Pick-Up Truck&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Generic Car&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Delivery Truck&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Van&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Roadster&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Jeep&amp;quot;&lt;/span&gt;))&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ambulance&amp;quot;&lt;/span&gt;)&lt;br&gt;                usr.icon=&lt;span class=&quot;dmstring&quot;&gt;'icons.dmi'&lt;/span&gt;&lt;br&gt;                usr.icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ambulance&amp;quot;&lt;/span&gt;&lt;br&gt;&lt;br&gt;                usr.dir=NORTH&lt;br&gt;                usr.loc=locate(10,1,1)&lt;br&gt;                usr.upproc()&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;&lt;br&gt;        upproc()&lt;br&gt;            usr.y+=1&lt;br&gt;            spawn(2)&lt;br&gt;            &lt;br&gt;            usr.upproc()
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description: Is there any way to abolish the use of the down arrow key? (I don't want them to be able to go backwards.) I've messed with the Move() proc, but I can't get it right. Can someone give me a hint?&lt;/b&gt;&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Piece of Code Gone Wrong</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=741188</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=741188</guid>
            <pubDate>Sun, 13 May 2012 02:42:40 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=741188#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    Ekans&lt;br&gt;        icon = &lt;span class=&quot;dmstring&quot;&gt;'Kanto.dmi'&lt;/span&gt;&lt;br&gt;        icon_state = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;        hp = 10 &lt;span class=&quot;dmcomment&quot;&gt;//badguys hp&lt;/span&gt;&lt;br&gt;        maxhp=10&lt;br&gt;        Attack=10&lt;br&gt;        Defense=2&lt;br&gt;        New() &lt;span class=&quot;dmcomment&quot;&gt;//Starts a ummm pattern...best way I can describe it&lt;/span&gt;&lt;br&gt;            .=..() &lt;span class=&quot;dmcomment&quot;&gt;//continue as normal before next lines of codes&lt;/span&gt;&lt;br&gt;            spawn(1) &lt;span class=&quot;dmcomment&quot;&gt;//wait for 1/10 of a second&lt;/span&gt;&lt;br&gt;                Look() &lt;span class=&quot;dmcomment&quot;&gt;//starts the Look() proc&lt;/span&gt;&lt;br&gt;        Bump(mob/M) &lt;span class=&quot;dmcomment&quot;&gt;//when badguy bumps into someone, thing it bumps into is M&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.client) &lt;span class=&quot;dmcomment&quot;&gt;//M is a client&lt;/span&gt;&lt;br&gt;                MonsterAttack(M) &lt;span class=&quot;dmcomment&quot;&gt;//goes to monsterattack send M&lt;/span&gt;&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;            Catch()&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; src &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; view(1)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.pokeballs==1)&lt;br&gt;                        &lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.tkn2==1)&lt;br&gt;                        &lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.tkn3==1)&lt;br&gt;                            &lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.tkn4==1)&lt;br&gt;                                &lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.tkn5==1)&lt;br&gt;                                    &lt;br&gt;                                    &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(usr.tkn6==1)&lt;br&gt;                                        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You can't catch anymore Pokemon!&amp;quot;&lt;/span&gt;&lt;br&gt;                                    &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                                        usr.atk6=10&lt;br&gt;                                        usr.def6=2&lt;br&gt;                                        usr.hp6=10&lt;br&gt;                                        usr.mhp6=10&lt;br&gt;                                        usr.xp6=0&lt;br&gt;                                        usr.mxp6=200&lt;br&gt;                                        usr.ic6=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Kanto.dmi&amp;quot;&lt;/span&gt;&lt;br&gt;                                        usr.is6=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                                        usr.sp6=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                                        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You caught an Ekans!&amp;quot;&lt;/span&gt;&lt;br&gt;                                        usr.tkn6=1&lt;br&gt;                                        &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                                    &lt;br&gt;                                &lt;br&gt;                                &lt;br&gt;                                &lt;br&gt;                                &lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                                    usr.atk5=10&lt;br&gt;                                    usr.def5=2&lt;br&gt;                                    usr.hp5=10&lt;br&gt;                                    usr.mhp5=10&lt;br&gt;                                    usr.xp5=0&lt;br&gt;                                    usr.mxp5=200&lt;br&gt;                                    usr.ic5=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Kanto.dmi&amp;quot;&lt;/span&gt;&lt;br&gt;                                    usr.is5=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                                    usr.sp5=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                                    usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You caught an Ekans!&amp;quot;&lt;/span&gt;&lt;br&gt;                                    &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                                    usr.tkn5=1&lt;br&gt;                            &lt;br&gt;                            &lt;br&gt;                            &lt;br&gt;                            &lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                                usr.atk4=10&lt;br&gt;                                usr.def4=2&lt;br&gt;                                usr.hp4=10&lt;br&gt;                                usr.mhp4=10&lt;br&gt;                                usr.xp4=0&lt;br&gt;                                usr.mxp4=200&lt;br&gt;                                usr.ic4=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Kanto.dmi&amp;quot;&lt;/span&gt;&lt;br&gt;                                usr.is4=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                                usr.sp4=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You caught an Ekans!&amp;quot;&lt;/span&gt;&lt;br&gt;                                &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                                usr.tkn4=1&lt;br&gt;                            &lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                            usr.atk3=10&lt;br&gt;                            usr.def3=2&lt;br&gt;                            usr.hp3=10&lt;br&gt;                            usr.mhp3=10&lt;br&gt;                            usr.xp3=0&lt;br&gt;                            usr.mxp3=200&lt;br&gt;                            usr.ic3=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Kanto.dmi&amp;quot;&lt;/span&gt;&lt;br&gt;                            usr.is3=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                            usr.sp3=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                            usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You caught an Ekans!&amp;quot;&lt;/span&gt;&lt;br&gt;                            &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                            usr.tkn3=1   &lt;br&gt;                            &lt;br&gt;                            &lt;br&gt;                            &lt;br&gt;                            &lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                        usr.atk2=10&lt;br&gt;                        usr.def2=2&lt;br&gt;                        usr.hp2=10&lt;br&gt;                        usr.mhp2=10&lt;br&gt;                        usr.xp2=0&lt;br&gt;                        usr.mxp2=200&lt;br&gt;                        usr.ic2=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Kanto.dmi&amp;quot;&lt;/span&gt;&lt;br&gt;                        usr.is2=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                        usr.sp2=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Ekans&amp;quot;&lt;/span&gt;&lt;br&gt;                        usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You caught an Ekans!&amp;quot;&lt;/span&gt;&lt;br&gt;                        &lt;span class=&quot;dmkeyword&quot;&gt;del&lt;/span&gt;(src)&lt;br&gt;                        usr.tkn2=1&lt;br&gt;                        &lt;br&gt;                        &lt;br&gt;                        &lt;br&gt;                    &lt;br&gt;                    &lt;br&gt;                    &lt;br&gt;                    &lt;br&gt;                    &lt;br&gt;                    &lt;br&gt;                    &lt;br&gt;                    &lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;                    
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt; No matter what I try, I can still capture more than 6 Pokemon. Any ideas?&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Random Membership</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=213651</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=213651</guid>
            <pubDate>Sat, 28 Jan 2012 16:26:47 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=213651#comments</comments>
            
            <description>I came on BYOND today and it said&lt;br&gt;
&lt;br&gt;
Dr.DraX&lt;br&gt;
BYOND Member!&lt;br&gt;
Extend your membership!&lt;br&gt;
&lt;br&gt;
Does it show WHO gave you membership?</description>
        </item>
                <item>
            <title>Hubs</title>
            <link>http://www.byond.com/members/DrDraX?command=view_post&amp;post=209500</link>
            <guid>http://www.byond.com/members/DrDraX?command=view_post&amp;post=209500</guid>
            <pubDate>Sat, 28 Jan 2012 01:52:13 +0000</pubDate>
            
            <comments>http://www.byond.com/members/DrDraX?command=view_comments&amp;post=209500#comments</comments>
            
            <description>So now I have to be a member to &lt;i&gt;create&lt;/i&gt; a hub?</description>
        </item>
            
    </channel>
</rss>

