Only Some Objects Delete in Developer Help
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Code:
obj skilltree f1 icon='icons.dmi' icon_state="f1" density=1 screen_loc="2,7" layer=MOB_LAYER+2
f2 icon='icons.dmi' icon_state="f2" density=1 screen_loc="3,7" layer=MOB_LAYER+2 f3 icon='icons.dmi' icon_state="f3" density=1 screen_loc="4,7" layer=MOB_LAYER+99999 f4 icon='icons.dmi' icon_state="f4" density=1 screen_loc="5,7" layer=MOB_LAYER+2 f5 icon='icons.dmi' icon_state="f5" density=1 screen_loc="6,7" layer=MOB_LAYER+2 f6 icon='icons.dmi' icon_state="f6" density=1 screen_loc="7,7" layer=MOB_LAYER+2 f7 icon='icons.dmi' icon_state="f7" density=1 screen_loc="8,7" layer=MOB_LAYER+2 f8 icon='icons.dmi' icon_state="f8" density=1 screen_loc="9,7" layer=MOB_LAYER+2 f9 icon='icons.dmi' icon_state="f9" density=1 screen_loc="10,7" layer=MOB_LAYER+2 f10 icon='icons.dmi' icon_state="f10" density=1 screen_loc="11,7" layer=MOB_LAYER+2 fstart icon='icons.dmi' icon_state="fstart" density=1 screen_loc="1,7" layer=MOB_LAYER+2 Click()
alert(usr,"This is the Burn Spell. It does 10 damage each round to one enemy.") if(usr.Type=="Fire") usr<<"You have learned the spell: <font color=red>Burn!" usr.firelevel="s" fclose icon='icons.dmi' icon_state="fclose" density=1 screen_loc="12,7" layer=MOB_LAYER+2 Click() for(var/obj/O in usr.client.screen) del(O) fff icon='icons.dmi' icon_state="fff" density=1 layer=MOB_LAYER+1 fire icon='fire.png' screen_loc="1,1" layer=MOB_LAYER+1
mob verb hi() usr.Type="Fire" Fire_HUD() client.screen+=new /obj/skilltree/f1 client.screen+=new /obj/skilltree/f2 client.screen+=new /obj/skilltree/f3 client.screen+=new /obj/skilltree/f4 client.screen+=new /obj/skilltree/f5 client.screen+=new /obj/skilltree/f6 client.screen+=new /obj/skilltree/f7 client.screen+=new /obj/skilltree/f8 client.screen+=new /obj/skilltree/f9 client.screen+=new /obj/skilltree/f10 client.screen+=new /obj/skilltree/fclose client.screen+=new /obj/skilltree/fstart client.screen+=new /obj/skilltree/fire
usr<<"done!"
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Problem description:
When I press the fclose obj, everything on the screen deletes besides the fire and the fstart.
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