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        <title>Draconite's site</title>
        <link>http://www.byond.com/members/Draconite</link>
        <description></description>
        <lastBuildDate>Sat, 18 May 2013 22:10:15 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>News 2/3/12</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=242615</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=242615</guid>
            <pubDate>Fri, 03 Feb 2012 22:56:16 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=242615#comments</comments>
            
            <description>Hello all,&lt;br&gt;
&lt;br&gt;
Quick update, I believe I have a spriter now who is working on bases. It is a paid contract so I am assuming the work will be done. Also, spells and item definitions are coming along nicely. I probably have around 300 spells in and roughly 100 items. Things are going smoothly, I do believe our scripter Nick has bailed though, I shall be looking for a new one soon. If anyone is interested in doing this let me know.&lt;br&gt;
&lt;br&gt;
Draco</description>
        </item>
                <item>
            <title>icon_size</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=219598</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=219598</guid>
            <pubDate>Sun, 29 Jan 2012 04:04:31 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=219598#comments</comments>
            
            <description>Had a quick question about icon_size. Is it possible to make the mobs 32x64 and keep the world.icon_size at default of 32? I want to place tiles at a 32x32 size.&lt;br&gt;
&lt;br&gt;
Thank you in advance,&lt;br&gt;
&lt;br&gt;
-Draco</description>
        </item>
                <item>
            <title>News 1/26/12</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=205550</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=205550</guid>
            <pubDate>Fri, 27 Jan 2012 04:45:12 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=205550#comments</comments>
            
            <description>Mapping the many zones is still under way, I am also glad to hear from my main scripter. He won't be able to do much since he has a new job now, but I am in no hurry so it is good news to hear from him.&lt;br&gt;
&lt;br&gt;
I am still looking for someone to do the animated mobs (monsters, npcs,etc...), and character bases. If anyone is interested or know of anyone who can do this please contact me.&lt;br&gt;
&lt;br&gt;
On a side note, many of the equipment, spells, and item definitions are coming along nicely. I have at least 200 of them done only inf more to go...&lt;br&gt;
&lt;br&gt;
Until next news update...&lt;br&gt;
&lt;br&gt;
-Draco</description>
        </item>
                <item>
            <title>area returning mob to original loc</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=154784</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=154784</guid>
            <pubDate>Sun, 25 Dec 2011 06:42:34 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=154784#comments</comments>
            
            <description>So it has been awhile since i have used DM, and I am trying to only allow mobs coming from the south to enter the area. All other directions will block the mob from entering.&lt;br&gt;
&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
A&lt;br&gt;    Entered(mob/M)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(M.dir&amp;lt;&amp;gt;NORTH)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            ..()&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;            M.loc=locate(14,18,1)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;</description>
        </item>
                <item>
            <title>Everquest Only</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=113413</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=113413</guid>
            <pubDate>Wed, 18 May 2011 16:55:36 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=113413#comments</comments>
            
            <description>Hello all,&lt;br&gt;
&lt;br&gt;
Been awhile haven't had internet connection for a long time. Just moved out here in CT and been here about a year now. Going to be using the library for my work until I move into my new spot next month. I have decided to kill DQE for good this time and only work on one game, ForEverquest. I will need a team for this, I have looked in the past and foudn a few interested but since I had no way to work on the game it diminished away, but for now I am just outlining the cosmetics such as spells, items, mobs, etc...&lt;br&gt;
&lt;br&gt;
If anyone is interested in helping with this hit me up at r.dryburgh@hotmail.com</description>
        </item>
                <item>
            <title>Games Update.</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=91036</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=91036</guid>
            <pubDate>Sat, 06 Feb 2010 09:41:58 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=91036#comments</comments>
            
            <description>Hey all,&lt;br&gt;
&lt;br&gt;
Just a few updates. I post weekly updates on my game sites individually, but to make a mass post for all games on here. So here we go,&lt;br&gt;
&lt;br&gt;
Everquest - Finishing up West Freeport innards. Outline is finished with furnishings. Still looking for a custom iconist for all iconing work, have Temporary icons in at the moment.&lt;br&gt;
&lt;br&gt;
Dragon Quest Evolution - I have to say this is probably my 8th - 9th attempt at this project. Everythime i get deep into it something either comes up, computer crashes have to reformat, or just lose everything i worked on. Well I am back on the next attempt getting the icons ready and remapping it all out once again. This time I am backing everything up on memsticks.&lt;br&gt;
&lt;br&gt;
Thats it for now, I will keep everyone posted when more updating comes around. If you are interested in working on either of my projects feel free to drop me a line. Thanks guys.</description>
        </item>
                <item>
            <title>/Icon in Say()</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=168652</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=168652</guid>
            <pubDate>Tue, 13 Sep 2005 04:32:15 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=168652#comments</comments>
            
            <description>I do appologize for such a lame code question, i cant get /icon to work in Say()...&lt;br&gt;
&lt;br&gt;
Say()&lt;br&gt;
view&amp;lt;&amp;lt;&quot;/icon [msg]&quot;&lt;br&gt;
&lt;br&gt;
What am i doing wrong?</description>
        </item>
                <item>
            <title>New Champions of Norrath</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=187188</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=187188</guid>
            <pubDate>Tue, 25 Jan 2005 17:57:18 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=187188#comments</comments>
            
            <description>Hello all,&lt;br&gt;
I really cant wait for this title, i had the first one and went through the entire game including the secret dungeons, i just hope they added a Import option ( rumor dont know if true just yet ) from, the first to second. Which would be an overkill actually but fun all the same. For all you EQ haters, &quot;Hail Innoruuk&quot;!!!!!!!!!!!!</description>
        </item>
                <item>
            <title>Mob rand walk proc not responding.</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=149465</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=149465</guid>
            <pubDate>Thu, 25 Apr 2002 09:13:36 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=149465#comments</comments>
            
            <description>I enter a proc named npcmve, call a var with a rand of 1,4. I then place the 4 definitions of each movement like so,&lt;br&gt;
npcmve(mob/M)&lt;br&gt;
var/mobmve&lt;br&gt;
mobmve=rand(1,4)&lt;br&gt;
if(mobmve==1)&lt;br&gt;
M.dir=NORTH&lt;br&gt;
M.loc=locate(x,y+1,z)&lt;br&gt;
sleep(10)&lt;br&gt;
npcmve()&lt;br&gt;
and i place the proc in the right spot i think,&lt;br&gt;
Bard&lt;br&gt;
icon='npc.dmi'&lt;br&gt;
icon_state=&quot;bard&quot;&lt;br&gt;
npcmve()&lt;br&gt;
Why is this not responding?</description>
        </item>
                <item>
            <title>Microphones and WebCams</title>
            <link>http://www.byond.com/members/Draconite?command=view_post&amp;post=178627</link>
            <guid>http://www.byond.com/members/Draconite?command=view_post&amp;post=178627</guid>
            <pubDate>Tue, 23 Apr 2002 09:51:16 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Draconite?command=view_comments&amp;post=178627#comments</comments>
            
            <description>Does BYOND games have the compatibility of adding these 2 features to a game, if so i need to know the code extension to add it in, i have a great idea for a chat game if it works.</description>
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