93 resources found
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A simple project to get you started.
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HTML library featuring form generation.
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CGI library for web applications.
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Simple project using htmllib to make an HTML form in a BYOND game.
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A complete little game with lots of comments explaining exactly how everything works. A great starting point for your own game.
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Version 2.1! -- Flashes damage numbers above targets when you smite them. Of course, it doesn't have to be for damage specifically... use it for whatever you'd like!
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Filters messages for emotes and emoticons then displays an apropriate balloon over the mob's head using Spuzzum's s_bubble library.
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Creating, saving, and loading player characters.
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An automatic event loop for controlling your game.
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Create unique calendars for your game world.
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Various text-related functions you might find useful, including reading files into lists and replacing words in strings.
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Customizable random dungeon generator
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Assign names to maps in place of z levels
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All-Purpose Expression Evaluator (mostly mathematical at this point)
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Helpful functions for handling directions and random movement.
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Debug your games by looking inside objects or savefiles at runtime.
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List sorting functions.
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Display text on any atom! Includes mobile chat balloons and client.screen (HUD) based text/input boxes.
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An easy, if cheesy, method of creating 3D-like elevated terrain.
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Standard Geometric and Mathematical procs for every project
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A collection of general purpose procs I use often in my own projects.
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A GUI color selection library
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A simple universal parser
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An easy way to add Times Square-style news marquees to your game.
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Demo of the Shadowdarke's RoofLib library.
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