Posts with keyword 'ai'

 
[Review]
"Conquer AI"
  Posted by Fugsnarf on Thursday, June 25, 2009 03:13PM
This is a demo to show you how to Conquer Artificial Intelligence. It is divided up into two sections and talks about AI in an in-depth way.
  15 Comments
"DevTalk: Make your monsters pay attention"
  Posted by Lummox JR on Tuesday, February 03, 2009 07:36AM
In this week's DevTalk, Lummox JR shows how to make NPCs and other AI-driven creatures react to their environment.
  12 Comments
[Review]
"Pathfinder"
  Posted by Theodis on Monday, December 22, 2008 06:41PM
A BYONDscape Classic! I was tempted to put an exclamation point in the title, so it looked like this: Pathfinder! …
  16 Comments
"AI in the Field: Making NPCs Smarter Through Ignorance"
  Posted by Lummox JR on Friday, March 28, 2008 12:27PM
Make NPCs think more like players by imposing the same limitations.
  7 Comments
"Fuzzy Logic In Your Game"
  Posted by Gazoot on Wednesday, January 09, 2008 08:02PM
A BYONDscape Classic! If you're including some sort of AI (Artificial Intelligence) in your game, fuzzy logic is a simple technique that can make your AI much more realistic. Try it out and keep your players guessing.
  7 Comments
 

 

 

Programming Help

Get Started - A quick overview of the tools available for learning to program in BYOND.

DM Guide - This is the first place you should look if you're new to BYOND's language DM. Some people call this the "blue book".

ZBT parts 1, 2, & 3 - Zilal's excellent tutorial series, teaching you the basics of how to get started writing games in BYOND.

Your First World and Step BYOND - Sample games that you can study to help you learn.

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