Posts with keyword 'demo'

 
[Review]
"Conquer Projectiles"
  Posted by Fugsnarf on Friday, August 14, 2009 12:53PM
A simple projectile demo for DM beginners which explains how to efficiently program projectiles in an in-depth way.
  33 Comments
[Review]
"Second HUD: BYOND's newest feature demystified"
  Posted by Lummox JR on Thursday, July 09, 2009 04:04PM
Multiple HUDs give you more freedom with your interface!
  21 Comments
[Review]
"Conquer AI"
  Posted by Fugsnarf on Thursday, June 25, 2009 03:13PM
This is a demo to show you how to Conquer Artificial Intelligence. It is divided up into two sections and talks about AI in an in-depth way.
  15 Comments
[Review]
"Conquer Huds"
  Posted by Fugsnarf on Saturday, May 30, 2009 02:35PM
A small explaination of how to deal with HUDs in two ways, and also a demo to go with it.
  8 Comments
[Review]
"Your First World"
  Posted by Gughunter on Sunday, November 09, 2008 08:07PM
Hey, BYOND newbies, look: it's your first world! And it has some pretty funky music! This is an oldie but goodie. It's …
  21 Comments
[Review]
"Two Steps BYOND"
  Posted by Gughunter on Wednesday, October 08, 2008 05:29PM
The original all-purpose BYOND demo, already given a code overhaul a few years ago, has now been updated by …
  15 Comments
"Voronoi map generator"
  Posted by Gughunter on Monday, April 28, 2008 06:50PM
This month I bring you... another method of creating random maps! This one could be especially useful if you're …
  12 Comments
"PromptProper - Designing Custom Prompt Systems"
  Posted by Hiead on Monday, March 31, 2008 05:56PM
Designing extensible server-friendly user-prompt systems can be rough. Maybe I can help.
[Review]
"upCommentBox - A Plug-and-Play Utility"
  Posted by Unknown Person on Wednesday, March 26, 2008 07:16PM
A utility for quick and easy implementation of a comment submission system using browser interfaces.
  2 Comments
"Archipelago Generation With Cellular Automata"
  Posted by Koil on Tuesday, March 11, 2008 10:54AM
Another method of generating an archipelago.
  10 Comments
"Archipelago Generator"
  Posted by Gughunter on Friday, February 15, 2008 10:33PM
NEW! Demonstration of a simple map-generation method. Creates islands or large land masses, or something completely different... see article for details. Bonus: classy 8-bit-style icons included!
  5 Comments
"PantsQuest II"
  Posted by Gughunter on Saturday, December 15, 2007 07:57PM
NEW! PantsQuest II is a short demonstration of one way to include "cut scenes" in BYOND games.
  2 Comments
 

 

 

Programming Help

Get Started - A quick overview of the tools available for learning to program in BYOND.

DM Guide - This is the first place you should look if you're new to BYOND's language DM. Some people call this the "blue book".

ZBT parts 1, 2, & 3 - Zilal's excellent tutorial series, teaching you the basics of how to get started writing games in BYOND.

Your First World and Step BYOND - Sample games that you can study to help you learn.

DM Reference - Handy for novice users and advanced programmers alike, this documents everything you need to know about the DM language.

Skin Reference - If you want to give your game a custom interface, this tells you what you can do with "skins" and how to work with them.

BYOND Resources - Demos and libraries you can download to help you with your creation.

Publishing Games

Publishing Games - A guide for putting your creations on the BYOND hub to share with others.

Recording Videos - If you want to find out how to make a video of your game and put it on YouTube or another site, this can get you started.

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