Posts with keyword 'documentation'

 
"Functional Specifications"
  Posted by IainPeregrine on Monday, October 05, 2009 06:20AM
Complete games faster, and recruit programmers more readily, by writing a Functional Specification for every project.
  3 Comments
"Nadrew's How To: Looking up and down the type tree"
  Posted by Nadrew on Monday, August 31, 2009 11:58AM
Here's a few operators that make organizing your code easier.
[Review]
"MySQL and BYOND"
  Posted by Nadrew on Thursday, August 20, 2009 12:43PM
Recently the usage of MySQL with BYOND has taken a step forward and is no longer limited to people running their games …
  5 Comments
"Explain Yourself!"
  Posted by Nickr5 on Wednesday, August 12, 2009 03:03PM
Documentation is the key to allowing other people to use your code. Without it, complex libraries are virtually useless and large projects become indecipherable.
  7 Comments
 

 

 

Programming Help

Get Started - A quick overview of the tools available for learning to program in BYOND.

DM Guide - This is the first place you should look if you're new to BYOND's language DM. Some people call this the "blue book".

ZBT parts 1, 2, & 3 - Zilal's excellent tutorial series, teaching you the basics of how to get started writing games in BYOND.

Your First World and Step BYOND - Sample games that you can study to help you learn.

DM Reference - Handy for novice users and advanced programmers alike, this documents everything you need to know about the DM language.

Skin Reference - If you want to give your game a custom interface, this tells you what you can do with "skins" and how to work with them.

BYOND Resources - Demos and libraries you can download to help you with your creation.

Publishing Games

Publishing Games - A guide for putting your creations on the BYOND hub to share with others.

Recording Videos - If you want to find out how to make a video of your game and put it on YouTube or another site, this can get you started.

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