ID:96779
 
Resolved
Sometimes releasing a repeating key did not register before the repeat macro fired, causing the macro to fire more times than it should.
BYOND Version:469
Operating System:Windows 7 Ultimate
Web Browser:Firefox 3.6.3
Applies to:Dream Seeker
Status: Resolved (470)

This issue has been resolved.
Descriptive Problem Summary:

Numbered Steps to Reproduce Problem: Move

Code Snippet (if applicable) to Reproduce Problem:


Expected Results: You move 1 tile

Actual Results: You move 2 tiles

Does the problem occur:
Every time? Or how often? Every time
In other games? Yes
In other user accounts? Yes
On other computers? Yes

When does the problem NOT occur? When i downgrade my byond

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
BYOND 468

Workarounds:

I can confirm this does happen, but, not all the time. I assume on the game this is happening for me, it only happens 1/3 of the time, because they have a delay in movement, but it still happens.
Ours would be kind of similar, only for me it is if you hold down a repeating macro it continues to be held by a ghost for what seems like ever. (And as SSX Said) It only happens like 1/3 of the time.
tracker_issue: 1539
I can confirm that this happens to me as well